Notícias do mundo Nintendo

NYT: $250 Wii coming November 19

[UPDATE 8] Nintendo's next-gen console will arrive two days after the PS3 with Wii Sports packed in, according to the New York Times; over 25 games available at launch, with first-party games costing $50; Web-surfing abilities, photo, and news channels reported as well.

By Tor Thorsen, GameSpot Posted Sep 13, 2006 9:45 pm PT

As Nintendo officially revealed details about the Wii's Japanese launch in Tokyo, a New York Times report answered the questions on millions of US gamers' minds: When will the Wii go on sale here? What will it cost? How many games will it have at launch?
As it turns out, the console will arrive on Sunday, November 19, in North America and South America, according to the Times. That puts the console's launch just two days after that of its archrival, the PlayStation 3, which has recently seen its own debut scaled down.
But while only 400,000 PS3s will be available at launch, the Times claims that the Wii will be "far more available in stores this holiday season" than its competitor due to its cheaper and simpler form factor. The company now plans to ship 4 million Wiis worldwide by the end of 2006, nearly double the 2 million to 2.3 million shipped PS3s Sony is now forecasting.
As many suspected, the Wii will cost $250 in the US, according to the article. Since Nintendo executives have said it would be under $250, the likely final price will be $249.99 or $249.95. It will also reportedly have over 25 first- and third-party games available at launch, with up to 30 on shelves by the end of the year. First-party games will cost just $50, $10 less than most third-party PS3 and Xbox 360 games; it was unclear what third-party Wii games will cost.
The report also said that the classic NES, SNES, and N64 games downloadable to the Wii's virtual console would range from $5-10 in price, in line with most Xbox Live Arcade games. Some 30 titles will be available at launch, including unnamed installments from the Donkey Kong, Zelda, and Mario franchises.
But while many had hoped for a console that cost $199--or less--the Wii will have something not seen in a Nintendo launch since the SNES--a game packed in with a console from day one. (Note: Several GameCube bundles were offered post-launch.) As rumored, the console will come with the Wii Sports compilation that was shown off at E3 earlier this year. The game comp will allow players to engage in bouts of baseball, bowling, golf, and tennis using the Wii's motion-sensing controller.
"Our goal is to bring gaming back to the masses," Nintendo of America president and chief operating officer Reggie Fils-Aime told the Times. "You see that in our pricing, you see that in the number of units we plan to make available this year and you see that in how we are positioning the Wii to appeal to every member of the household, including but not limited to the hardcore gamer."
The Times also re-confirmed that the most anticipated game for the Wii, The Legend of Zelda: Twilight Princess, will be available by the end of the year, as will Excite Truck. However, the first Mario game for the console will now reportedly not arrive at retail until 2007.
The article also claims the Wii will have Web-surfing capabilities akin to that of a home computer. "Perhaps most intriguing, the Wii will make it possible to browse the Web on the television," said the report. "Microsoft's Xbox 360 does not permit this because that could negate the need to buy a Windows PC." Attempts to clarify the Wii's exact Internet capabilities with Nintendo reps had been unsuccessful as of press time, most likely because of the late hour.
Nintendo also appears to be moving away from its GameCube-era "game consoles should be for games only" mantra. Besides the Wii's previously announced DVD playback abilities, the console will also have many multimedia functions. "There will be a photo channel that will allow users to use the Wii to display digital photographs on television," read the report. "There also will be an easy-to-use interactive news channel and weather channel." [UPDATE 8] These media functions are demonstrated at length via a series of videos on the Japanese Wii.com Web site, and a still from the English-language version can bee seen on the official New York Times Web site.
"We are including all of these capabilities as part of our overall strategy to expand the gaming market," Fils-Aime told the Times. "Broadening the market is important because it will breathe new life into this business. Otherwise, this industry is moving down a path of being more and more limited to the hardcore gamer."
As for Europe, Nintendo is holding an event in London on Friday to reveals its Wii launch plans for that continent.
 
50 brasas por jogo é complicado...

Esse Resident Evil parece ser um apanhado de todos até à data, tipo uma síntese de tudo o que se
passou desde o primeiro até ao 4. Possivelmente (quase de certeza) jogado com as personagens
que se mantiveram nas sombras.
Não me admiro se no primeiro jogarmos como o Wesker, no segundo como a Ada e por aí fora
(não joguei o 3 e não gostei do CVX).
Claro que agora os aparato gráfico tem que acompanhar a evolução (aka Resident Evil 4).
 
Valve fala da Wii
CVG: What's your take on next-gen platforms? You've always been primarily a PC games company.

Gabe Newell: The PC is going to continue to be our primary focus. It gives us a lot of advantages as a development platform, and it also forces us to confront a bunch of issues, like for us it's very important to work well on older hardware and also take full advantage of new hardware. So the DX7 generation is much slower than the next-gen hardware, but DX10 is actually going to be more advanced than either the Xbox 360 or PS3.

For us, the Xbox 360 and the PS3 are challenges for designing a system so that it is as simple as possible for publishing simultaneously on all three platforms. The Wii is more of a challenge because of its input - that's something that we're going to have to work harder to understand. It's easier to think of the Xbox 360 and the PlayStation 3 as things that live within the flexibility you already have to think of on the PC side. And the Wii is the thing that is both furthest outside and most exciting, because of the controller. I have to say that we don't understand how to take advantage of that yet. We think there's a lot of potential there, and our respect for Nintendo goes up a notch, as they're the ones who are doing the things that are disruptive and exciting.
Fonte: http://www.cubed3.com/news/5946/1/Va...Disruptive_Wii
 
Call of Duty 3 (Wii):
-> http://www.youtube.com/watch?v=-2hgxt2lH14

Screeencaps:
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EDIT:

Imagens de Pangya:

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Última edição:
Earthbound Zero, Earthbound, Earthbound 2, Metroid 2 (color) are coming to the Virtual Console.


There will be new Virtual Console remakes of certain NES and Game Boy games by first and third party developers. Expect to pay a bit more upon release. Online Wi-Fi for Virtual Console games is still a mystery.


Pokemon Battle Revolution for Wii and Pokemon for Nintendo DS will arrive in North America sometime in March/April.


Arcade and Amiga 500 games will join the Virtual Console fold very soon.


Nintendo is contemplating releasing a Wii version of Tetris, Dr. Mario, and Mahjong exclusively through the Virtual Console. These are not ports of Famicom versions but new versions updated beyond their Nintendo DS counterparts.


Nintendo Wii owners will get to buy Virtual Console games, game soundtracks, wall papers, and other physical items (real life posters and toys for example) with Wii Points. Wii Points can be purchased, earned through buying games, donated from friends, and won through Wi-Fi raffles.
Fonte: http://www.n-sider.com/newsview.php?type=story&storyid=2433

A verificar-se... é muito bom... AMIGA 500 e Arcade (Neo Geo?) :D

A coisa dos pontos... pelos vistos é algo como o stars catalog, o que é optimo, cada jogo trás um cupão a ser registado, com X pontos para gastar. Resta saber quantos.
 
Fonte: http://www.n-sider.com/newsview.php?type=story&storyid=2433

A verificar-se... é muito bom... AMIGA 500 e Arcade (Neo Geo?) :D

A coisa dos pontos... pelos vistos é algo como o stars catalog, o que é optimo, cada jogo trás um cupão a ser registado, com X pontos para gastar. Resta saber quantos.

É pouco provável que a Neo-Geo faça parte da virtual console tão cedo. Parece que não, mas a
consola à custa das releases anuais do KOF ainda está viva. E lá vai aparecendo um ou outro jogo.

Aposto mais nos jogos da Capcom (CPS1 e CPS2) e mais alguns que por aí apareçam.
Como não faço parte da geração Amiga não estou a sentir grande hype. Mas continuo a esperar
que anunciem jogos da Jaguar.... :x2:

Mas era bom demais...
 
É pouco provável que a Neo-Geo faça parte da virtual console tão cedo. Parece que não, mas a
consola à custa das releases anuais do KOF ainda está viva. E lá vai aparecendo um ou outro jogo.

Aposto mais nos jogos da Capcom (CPS1 e CPS2) e mais alguns que por aí apareçam.
Como não faço parte da geração Amiga não estou a sentir grande hype. Mas continuo a esperar
que anunciem jogos da Jaguar.... :x2:

Mas era bom demais...
Pessoalmente acho que Jaguar é impossivel, a emulação é dificil com o hardware que a consola tinha, e a Atari já não tem departamento de hardware, pelo que a documentação para a consola, complicadissima, deve estar debaixo de quilos de pó, por ultimo não terás interesse da maior parte dos jogadores para garantir o sucesso. (pelo menos à partida

Também a unica consola, para a qual o "comando classico" da nintendo não é totalmente funcional, o comando da jaguar tinha teclado numérico.

Já Amiga... não apanhei o auge da coisa... mas sem duvida que era muito evoluida para a altura. E bastante popular, há muitos fãs por aí.
 
Wii já está esgotada

It seems some early risers were temporarily able to place a pre-order for the Nintendo Wii, at the online retailer, Amazon. The new gaming console is not to be released officially until November 19. It's not possible to know exactly how many of the consoles were pre-ordered, however, the device hit #6 on the top sellers list for Game Hardware category! So, that's a bunch!
From reading comments on the Amazon website, it was available for order beginning sometime last Friday, Sept 15. Having sold out all pre-orders the same day, this would seem to indicate a tremendous pent up demand for these devices. Some actually bought more than one!
Here is a comment from one customer that made it under the wire: "Amazon offered preorders with Wii Sports included for $249 today. With 1 day expedited shipping ran $283.83. No absurd bundle required. They began taking preorders this morning and had sold out of preorders by 11 am cst."

http://www.cdfreaks.com/news/13971
 
Não trazendo novidades, apenas a titulo informativo :


FACT SHEET

Wii™


Color: White.

Size: About 8.5 inches long, 6 inches wide and less than two inches thick (157mm x 215.4mm x 44mm).

Controls: Intuitive control for anyone using the physical motion of the Wii Remote controller, which resembles a television remote control. Up to four Wii Remote controllers can be connected at once using wireless Bluetooth technology. The wireless signal can be detected within 10 meters of the console. Both the Wii Remote and Nunchuk™ controllers include a three-axis motion sensor. The Wii Remote controller also includes a speaker, rumble feature and expansion port, and can be used as a pointer within 5 meters of the screen. The Wii Remote controller has a power switch, plus pad, A, B, Minus, Home, 1 and 2 buttons. The Nunchuk controller includes an analog control stick and C and Z buttons.

The Look: The Wii console features a compact design that will make it a natural addition to any television setup. It can be displayed either vertically or horizontally.

Media: A single self-loading media bay will play single- or double-layered 12-centimeter optical discs for the Wii console, as well as 8-centimeter Nintendo GameCube™ discs.

Channels: The Wii Channel Menu is the main gateway for a variety of easy-to-use, interactive multimedia, entertainment and communication functions.

Communication: The Wii console can communicate with the Internet even when the power is turned off. The WiiConnect24™ service
– more –
delivers a new surprise or game update, even if the system is idle. Users can connect wirelessly using IEEE802.11, or with a USB 2.0 LAN adaptor. The Wii console also can communicate wirelessly with Nintendo DS™.
Virtual Console: The Wii console will have downloadable access to 20 years of fan-favorite titles originally released for Nintendo® 64, the Super Nintendo Entertainment System® (SNES) and even the Nintendo Entertainment System® (NES). The Virtual Console™ also will feature a “best of” selection from Sega Genesis titles and games from the TURBO GRAFX16 console (a system jointly developed by NEC and Hudson). It also will be home to new games conceived by indie developers whose creativity is larger than their budgets.

The Specs: The Wii console has 512 megabytes of internal flash memory, two USB 2.0 ports and built-in Wi-Fi capability. A bay for an SD memory card will let players expand the internal flash memory. Design was optimized with state-of-the-art processing technologies that minimize power consumption, keep the console compact and enable the “sleepless” WiiConnect24 mode.

CPU: ***** CPU (code-named “Broadway”)
Made with a 90 nm SOI CMOS process, jointly developed with and manufactured by IBM.

Graphics Processing Unit: Being developed with ATI.

Other Features: Four ports for classic Nintendo GameCube controllers. Two slots for Nintendo

GameCube Memory Cards. An AV Multi-output port for component, composite or S-video.
 
Guitar Hero for All Next Gen Consoles

"On every significant new format", says Activision.

As part of his keynote speech at Goldman Sachs Communacopia XV Conference, CEO and chairman of Activision Robert Kotick announced that the Guitar Hero franchise would go multiformat in 2007, "on every significant new format". By this, We assume he means PS3, 360 and Wii.

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Guitar Hero on the PS2, which came with it's own plastic guitar controller, met high critical acclaim, and generated a huge fan following. It's sequal, also on PS2 is out in November.
Fonte: http://www.spotongaming.co.uk/index.php?do=viewarticle&id=374
 
Mais imagens de Far Cry Wii:
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“The incident at Jacutan Archipelago changed Jack Carver’s life forever. Jack has had little choice but to embrace the disturbing talents unleashed by Krieger’s unique brand of folk medicine. Back at his home port in Micronesia, Jack thought he had finally found paradise. But when a gorgeous woman draws him in on a dangerous heist, their sun-drenched days take a chilling turn. Hunted for a murder he didn’t commit, Jack must draw on his most savage instincts to make his predators his prey.”
 
Os gráfico não parecem ser grande coisa
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Pelo o que vi no Splinter Cell eles conseguem aproveitar melhor a Wii, mas também pode ser da resoluçao das imagens, ou não!
 
Esse FarCry tá muito fraquito...

O meu Barton com uma 9800pro fazia bem melhor figura
Tá igualzinho à versão Xbox, não é grande espeto de facto... a julgar pela imagens parece que ainda nem implementaram um modo 16:9, mas não vai parecer mau em acção se tiver uma framerate constante.

É também a port da CryEngine para a Wii que nem é um sistema compliant com DirectX ou qualquer Shader Model x.x, a CryEngine era intensiva nisto, ou re-rescrevem grande porção da engine para encaixar no hardware em questão (que faz as tarefas em questão de forma diferente) ou então dificilmente tiram "grandes resultados". Na Xbox com o sistema com DirectX e Pixel Shader compliant a engine podia tar apertada, mas estava em casa.
 
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