Ansatsu
Power Member
A Playstation está abaixo desse valor?As consolas estão muito abaixo deste número, logo estão fora desta legislação.
A Switch até já vai acima de
100 Milhões.
Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
A Playstation está abaixo desse valor?As consolas estão muito abaixo deste número, logo estão fora desta legislação.
Console Store | Approximately 4 million |
Sim, isso é verdade.Como tu próprio disseste, o Steam cobra também 30% e a EGS cobre apenas 12%. No entanto, essa diferença não é refletida no preço na generalidade. Assumir que as editoras iriam baixar o preço em vez de encaixar mais dinheiro é de uma ingenuidade total.
https://www.theverge.com/2018/11/30...rketplace-revenue-split-new-rules-competitionNormally, Valve takes around 30 percent of all game sales on Steam, with some exceptions for games from smaller developers in its Steam Direct program. That will remain the case for the first $10 million in sales a game maker or publisher earns. For all sales between $10 million and $50 million, the split goes to 25 percent. And for every sale after the initial $50 million, Steam will take just a 20 percent cut.
But over the years, big game developers and publishers have created their own distribution channels to more directly control aspects of their businesses like copyright restrictions, refunds, and game updates, as well as to avoid the revenue cut Steam would otherwise take. Blizzard, EA, Epic, and Ubisoft all now operate their own launchers, and Valve has seen its influence begin to wane.
After San Andreas we REALLY wanted to do something that wasn't gta. Rockstar San Diego were working on a James Bond style game. Leslie Benzies was keen to do something along those lines. We did a demo doing some spy stuff in San Andreas. I think there was a hang glider and a car turning into a submarine or something.
It impressed R*SD and NY and we started working on it. The idea was that the team in North would roughly be split down the middle. Half of us would work on the next gta (4) and the other half on Agent.
Internally the project was known as Jimmy. It was a James Bond game and Jimmy is the Scottish version of James.
The game was to be set in the 70s, be more linear than gta with a number of locations. There was a French Mediterranean city, A Swiss ski resort, Cairo and at the end there would be a big shootout with lasers in space.
Classic James Bond. The vibe was very cool.
We really got going on this one and worked on it for over a year. I remember working on a downhill skiing chase scene with guns for instance.
The game wasn't progressing as well as we'd hoped. It was inevitable that eventually the whole company would have to get behind gta4. We tried to cut the game down in an attempt the get the bulk of it done before the inevitable call from NY would come. We cut out an entire level (I think Cairo) and maybe even the space section.
It became clear that Jimmy was going to be too much of a distraction for us and we ditched it. I think it was handed over to another company within R* but never got completed.
Inadmissível.Para quem estava tão incomodado/insultado com a pub do cod na xbox no startup, gostava se perceber o que pensam disto:
https://www.windowscentral.com/gami...ds-in-the-middle-of-video-games-now-no-thanks
Deviam contratar esse gajo para a Unity.Para quem estava tão incomodado/insultado com a pub do cod na xbox no startup, gostava se perceber o que pensam disto:
https://www.windowscentral.com/gami...ds-in-the-middle-of-video-games-now-no-thanks
Para quem estava tão incomodado/insultado com a pub do cod na xbox no startup, gostava se perceber o que pensam disto:
https://www.windowscentral.com/gami...ds-in-the-middle-of-video-games-now-no-thanks
Ora nem mais.As pessoas merecem aquilo que toleram.
Mas ainda nao bate a publicidade imbutida no FFXV.
A questão é que são situações diferentes. Isto é demais a menos que seja espalhada pelo mundo do jogo.É mais ao contrário, quem estava incomodado vai ficar incomodado na mesma.
Era interessante era saber os que não se importaram, o que pensam disto, já que é só carregar num botão.
Para mim é simples. Se se gastou dinheiro não pode de maneira nenhuma haver publicidade intrusiva, se foi grátis então é uma maneira de rentabilizarem, como acontece no os jogos de telemóvel.
A questão é que são situações diferentes. Isto é demais a menos que seja espalhada pelo mundo do jogo.
Nunca produzi jogos.Claro que não era bug lol como software developer, estas coisas seriam más demais se fossem bug, implicava uma desorganização de código assustadora. Mandaram o barro à parede a ver se colava