ET: What about DVI or HDMI? Those are popular connections on HDTVs these days.
TH: We believe that we have the right set of outputs right now to meet the requirements of people who have HDTV sets today. We're continuing to look at what's going on in the future, and as things change, we've developed a very flexible system, so we can adapt to the different demands that are out there.
So the company touting the HD ERA is not supporting DVI?
ET: All Xbox 360 games have to support 720p at a minimum but will have standard definition modes as well, some games are supporting 1080i. What about 1080p? Some new displays can handle 1080p…
TH: We have developed a box that supports all the devices that are out on the market right now. And we'll continue to look if there are other things that are being developed, we'll continue to consider those things.
ET: So, to be clear, yes it can to 1080p, or no it can not?
TH: It does not support 1080p. It supports all of the TV sets that are out on the market right now. All the sets that people are using to play games right now.
ET: It comes with a 20GB hard drive, with the ability to be upgraded in the future.
TH: One can imagine that there are scenarios where you could fill up more than 20GB, in the future. Downloading demos or full games, you'd have more media space, all that sort of stuff. The way to look at it is, we're trying to make the system as flexible as possible. If you have a detachable hard drive, if there are other things you can do with the box in the future, you have something that is scalable to those different environments.
ET: One of the problems people have with the current Xbox is getting data off their hard drive, backing it up. Some games simply don't let you copy their saves to the memory card, even if they fit. If your Xbox dies, all the stuff on your hard drive is gone forever. Is there a scenario in place to save the stuff on your Xbox 360 hard drive? If a higher-capacity hard drive did come out, how do I get my stuff off the 20GB hard drive and onto the 80GB one?
TH: We're not talking about the other scenarios right now, but we're certainly looking into ways to do what you're talking about.
ET: Even with the backwards compatibility…right away it's a problem. I want to play Fable on my Xbox 360; all my old Fable saves are on my Xbox hard drive and won't let me transfer them to a memory card.
TH: We're looking at different ways to do that right now, but we don't have a proposal that we're going forward with. We want to make sure it's something that we consider, and we understand the issues associated with it. If you do ever go to a different size hard drive, there's the issue of getting the data off and onto the new drive, and we want to make sure we satisfy that. I think Microsoft is well-positioned to be able to do that. The box is certainly powerful enough to do that. We just want to make sure we have the right set of tools to do that in the most efficient and effective way. One of the things that's so great about Xbox 360 is that it's just fertile with opportunity with what you could do with the box. You want to make sure you pick the right scenarios and you pick the right solutions to them. So we want to make sure we apply the right amount of thinking to solve those problems.
WiFI is and add on:
ET: WiFi—is it built into the system, or added on?
TH: Ethernet is built-in, WiFi can be added on. It was designed so that it's very seamless not only from a physical standpoint of snapping in and being flush with the box, but from an electrical standpoint where you plug it in and it recognizes the WiFi. It'll be a seamless thing.
On power:
ET: Yesterday, Sony came out with their big unveiling of the PlayStation 3. Have you had a chance to see the specs?
TH: A little bit, yeah.
ET: How would you answer those that say they have a performance advantage? They say their CPU is more powerful, their GPU does this many shader operations per second…
TH: I don't really see how they're more powerful when they have one CPU core and we have three…
ET: They would argue they have eight cores.
TH: They have one core, they have seven something else.
To be exact, those "seven something else" in the PS3 are actually cores controlled by one controller core.