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Ainda não percebi muito bem o que é este jogo, é um RPG ou plataformas? Tenho ideia que os Paper Mario para a N64 e GameCube eram RPG's mas a avaliar pelas imagens este parece ser um jogo de plataformas.DID YOU KNOW? NINTENDO'S SUPER PAPER MARIO IS HEADED FOR WII
Nintendo of America Requests the Pleasure of Your Company at the Marriage of
PeachThe nuptials will take place at the beginning of Super Paper Mario™, which will be available for Nintendo's hot new Wii™ home video game system. Those who wish to attend - or thwart - the ceremony will need to switch between 2-D and 3-D.
to
Bowseron the 9th Day of April 2007
http://press.nintendo.com/articles.jsp?id=11419
Plataformas, plataformasAinda não percebi muito bem o que é este jogo, é um RPG ou plataformas? Tenho ideia que os Paper Mario para a N64 e GameCube eram RPG's mas a avaliar pelas imagens este parece ser um jogo de plataformas.
Nintendo has updated the fact sheet of SPM.
Super Paper Mario™
Format: Wii™
Launch Date: 04/09/07
ESRB: E (Everyone): Comic Mischief, Mild Cartoon Violence
Game Type: 2-D/3-D Side-Scrolling Action Platformer with RPG Elements
Players: 1
Developer: Intelligent Systems
Game Information
KEY INFORMATION
The newest chapter of the Paper Mario story isn't just out of this world ... it's out of this dimension. What at first glance appears to be a 2-D side-scroller ripped straight from the stylized pages of the Paper Mario universe soon turns into a hilarious dimension-shifting platformer possible only on Wii.
* Players run through vibrant 2-D worlds, stomping on enemies and breaking blocks ... then, with the press of a button, they flip into 3-D. In the third dimension, they'll find hidden paths, battle foes and uncover secrets as they explore the previously invisible depth of the 2-D landscapes.
* Hold the Wii Remote™ sideways and control the game in classic Super Mario Bros.® style. Players can shake the Wii Remote™ to pull off stylish moves and break out of frigid ice and even point directly at the screen to get helpful hints from their sidekick. Not only that, but they'll also play as Peach and Bowser, both with their own sets of essential skills.
* When a mysterious villain kidnaps Peach and Bowser and forces them to get married, their union creates a rift of dark energy that threatens to tear the universe apart. Hilarious characters, laugh-out-loud plot twists and unforgettable dimensions await as Mario™ makes his way through eight chapters, each more memorable than the last.
Game storyline: Mario and Luigi are enjoying a lazy afternoon at their house when they hear the terrible news: Princess Peach has been kidnapped! The two brothers head straight for Bowser's castle to get her back, but Bowser is just as surprised about Peach's kidnapping as they are. At that moment, a strange top-hatted villain warps in and abducts everyone but Mario. The mysterious villain then forces Peach and Bowser to get married, creating a rift of dark energy that threatens to tear the universe apart. Only Mario can save the day ... but he can't do it alone.
Characters: Mario, Luigi, Princess Peach, Bowser, classic Super Mario Bros. enemies like Goombas and Koopa Troopas, along with a slew of vibrant new allies and villains.
Wii Controls: Super Paper Mario takes advantage of all the unique control features of the Wii. To play, players hold the Wii Remote sideways and control the game in classic Super Mario Bros. style and then use the motion-sensing and direct-pointing abilities for special game features.
How to progress through the game: Early on, the 2-D side-scrolling game play appears to be reminiscent of New Super Mario Bros.® But as soon as Mario learns the ability to flip between dimensions, players will be constantly flipping between 2-D and 3-D to pass perilous pits, find hidden coins and passages and talk to characters who are visible only in 3-D.
Players earn points for every enemy they stomp, item they grab and block they demolish. Once players rack up enough points, they level up. Every level gained allows Mario to take more hits and deal more damage to enemies. Later on, other characters join up with Mario. Players can swap between characters and use their unique abilities to solve puzzles and pummel bosses.
Special powers/weapons/moves/features: All characters have their own abilities. Mario is the only character able to travel between the dimensions and flip between 2-D and 3-D. Princess Peach's parasol allows her to glide across gaps. Bowser's fiery breath incinerates enemies.
Players will find Pixls hidden throughout various stages. Each Pixl gives Mario (or any of the other characters) access to a special ability. For example, one Pixl lets Mario flip sideways and become paper thin; another lets him grab enemies and hurl them.
Items in Super Paper Mario work very similarly to items in Paper Mario™: The Thousand Year Door. Some items, like mushrooms, heal Heart Points. Other items, such as the Shooting Star, can be used during battle to destroy enemies.
Fonte: http://press.nintendo.com/articles.jsp?id=11419Nintendo of America Requests the Pleasure of Your Company at the Marriage of...
Peach
to
Bowser
on the 9th Day of April 2007
The nuptials will take place at the beginning of Super Paper Mario™, which will be available for Nintendo's hot new Wii™ home video game system. Those who wish to attend - or thwart - the ceremony will need to switch between 2-D and 3-D.
Exacto, e agora que a Square-Enix "está de volta" a única coisa que me vem à cabeça é "porque não agora?".O Super Mario RPG estava genial, dos melhores RPGs de consolas que já joguei, realmente é pena este não ser igualmente um RPG
Talvez o compre, mas antes deste está o Sonic
Mas será que a Nintendo não sabe fazer jogos que não tenham gráficos todos "fofinhos"?
*aponta na direcção do Zelda*Mas será que a Nintendo não sabe fazer jogos que não tenham gráficos todos "fofinhos"?
Mas será que a Nintendo não sabe fazer jogos que não tenham gráficos todos "fofinhos"?
Mas será que a Nintendo não sabe fazer jogos que não tenham gráficos todos "fofinhos"?
What at first glance appears to be a 2-D side-scroller ripped straight from the stylized pages of the Paper Mario universe soon turns into a hilarious dimension-shifting platformer possible only on Wii.
Os gráficos servem um fim, como tal a escolha de uma apresentação gráfica deve ser escolhida consoante o género de jogo que temos em mãos, da mesma maneira que um Resident Evil não vai ter gráficos "fofos", um Super Mario não vai ter rios de sangue. Não deixam de ser grandes jogos por isso.Mas tu queres jogar um jogo que parece um filme tipo, come e deita fora, ou queres ver um JOGO com gráficos de JOGO que te pode marcar para toda a vida? bem me pareceu.
Eu não compreendo certas pessoas...a sério que não. Espero que a Nintendo, continue a apostar neste visual para sempre. Com personagens, coloridas, e com a imaginação no topo. Por isso é que tem os fãns fieis que tem.
Mas tu queres jogar um jogo que parece um filme tipo, come e deita fora, ou queres ver um JOGO com gráficos de JOGO que te pode marcar para toda a vida? bem me pareceu.
As batalhas do TYD eram de facto muito boas, não vejo para que iria usar o wiimote nelas, mas... o detalhe de fugir do combate para ir espancar os gajos na plateia e voltar... era genialTenho pena de não ser um rpg do género thousand year door. O wiimote teria um uso perfeito nas batalhas por turnos.