P5YCHO PT
Power Member
Altamente e vai ter co-op
Consulta o Portal de Jogos da ZWAME. Notícias, Artwork, Vídeos, Análises e muito mais.
Altamente e vai ter co-op
Far Cry 2 + Dead Rising.
Parece fofo para quem gosta do género.
Features:
- First-person melee combat
- 4-player co-op
- Weapon customization
- Set on an gorgeous open world tropical island
- RPG elements for character development
- Hordes of gruesome zombies
(...) But it's hard to get too caught up when this is a genre so dependent on feasting on the corpses of its forebears, and when so much else Dead Island is doing earns it its place in the sun. The loot-heavy RPG elements in particular are an inspired touch - after all, isn't every zombie apocalypse met with a looting epidemic? - and they're smartly woven into the sprawling open world, where each shelter encountered hosts a side-quest and an excuse to fritter another couple of hours in Dead Island's enjoyably campy universe.
And it's Dead Island's world itself that gives away where Techland is really coming from with this one, and where the game's appeal may ultimately lie. Its backdrop is the rotting tropics, an island paradise torn apart by disease - and torn from the enjoyably nasty 1979 classic Zombie Flesh Eaters (or Zombi 2, if you're being pedantic). If Left 4 Dead bought the smarts and slickness of Danny Boyle's 28 Days Later and Dead Rising took on Romero with its tongue poking through a decaying cheek, then Dead Island's perhaps more akin to Luico Fulci in its approach.
It's a little crass, a little off-key and a little low-budget, but it's set to be an enjoyably pulpy thrill - and Dead Island's final surprise, when it launches later this summer, should be a pleasant one.
A minha grande preocupação é o sistema de saves e se o jogo consegue não ser repetitivo e aborrecido. Um argumento de jeito também ajudava...
Não sei se este será o RPG de zombies "sério" que estamos à espera... será que vai haver demo?