- “
deep discussions with Nintendo” for trying to skip friend codes. They want to seamlessly include circuit sharing because D/L is almost instant, and anyone should try other’s creations, so they don’t want any barriers. (We explained Boom Blox Bash system, but then again, it’s EA’s). They'll probably use SD storage as well.
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they want as many online players as possible. Starting with 8, but aiming at 16, more or less.
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200 tracks included are made with in-game Wii editor, exactly like PC one.
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All Mario Kart control configs + NES-like, using D pad.
- gamescom build is from last Friday (14th). It’s smooth and fast, and already has loads of tracks. Q1 2010 is still the date and keeping 60 fps, the goal.
- snow, coast, rally, stadium, iron and island environments will be there.
- not on PS360 because not being realistic simulator could be underrated. Also because of Wii audience, controls and input for editor
- single / track editor / multiplayer menu and the shop. Race, platform and puzzle are back for single player, aside from “my tracks”.