.DX.
Power Member
Developer: Double Helix Games
Publisher: Microsoft Studios
Platform: Xbox One
Genre: Fighting game
KILLER INSTINCT ANNOUNCED FOR XBOX ONE
We are proud to be the developer of one of the flagship games for the next generation! Today, June 10, 2013, inside USC’s jam-packed Galen Center, Microsoft announced an all new Killer Instinct for Xbox One!
UULLLLTRRRAAAAAAAAAAAA!
The first time most of us heard it, we’d just pedaled to the local bowling alley, pizza parlor or arcade. The moment you opened the door, through the din of colliding pins or pinball bells, a booming announcer’s voice screamed, “COOOOMMMMMBOOOO BREEEAAAAKKEEEERRRRR!”
Today, at Galen Center, we got to relive those moments as Microsoft announced an all new Killer Instinct, developed by Double Helix, would be available as a launch title for Xbox One.
The announcement showcased three completely redesigned characters already familiar to fans of the franchise. Jago, clad in shredded tapestries and ropes that evoke his monastic background, went head to head with an all new Sabrewulf, bristling with hypodermics, but free of the cybernetic augmentation he sported in past installments. Also making an appearance was Glacius, the cold-blooded alien who can create deadly constructs of water and ice.
All three characters sport some of the most advanced technology ever in a fighting game. All the cloth in Jago’s costume is simulated, to dynamically animate, wrinkle and respond as the fighter moves. Sabrewulf has an elaborate fur system, and Glacius uses multiple layers of transparency and refraction, along with tens of thousands of physics-colliding shards to depict his ice armor and constructs.
It’s been a thrilling labor of love for Double Helix. We’ve always had way more than our share of combat designers and fighting experts at the studio. The opportunity to bring one of gaming’s legendary franchises back to fans has been both inspiring and daunting.
The game will be playable on the E3 show floor tomorrow—and in public, at secret locations in the LA area that we’ll start announcing later today!
Stay tuned to our website and Facebook page for more information as it’s released, and follow us on Twitter to be among the first to have a chance to play! The game’s still in development, so tweet us with #KillerInstinct to let us know what you’d most like to see from the new installment!
TRAILERS
Killer Instinct E3 Briefing Trailer
Killer Instinct: Glacius Character Profile - Evo 2013
Killer Instinct: Sabrewulf Character Profile - Evo 2013
Killer Instinct - Glacius vs Jago Direct Feed Gameplay - Evo 2013
SCREENSHOTS
Original:
It's been a well known secret up until now that combo-crazy Killer Instinct could be making a comeback, and in this months EGM (July 08 issue), rumour specialist Quatermann reveals that spies over at the Rare camp are claiming that work is almost certainly underway on a new Killer Instinct title exclusive for the Xbox 360. Apparently, the game is still early in development but is set to feature the previous title's 2-D gameplay set in 3-D arenas, with the original cast of characters intact and perhaps a few new fighters also entering the fray.
A few weeks ago, we reported that speculation amongst industry insiders suggested that Rare were indeed hard at work on a new Killer Instinct (codenamed; Killer Instinct 3-D Death, Destruction and Doom), and now I guess the whistle has officially been blown!
http://xboxkings.com/index.php?site=news_comments&newsID=1096&lang=uk
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