Xbox Huxley

Nemesis11

Power Member
Este não é mentira :)

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In what aspects will Huxley differ or be similar to games like PlanetSide, Tribes or the Battlefield series, and MMO games like Phantasy Star Online or the recent hit World of Warcraft?

Kijong Kang: Huxley is different from Tribes or Battlefield because it is a Persistent World. Compared with Planet Side, there are some common features such as MMO, PW, and FPS. However, the biggest difference is the level of action. Planet Side is an enjoyable game, but it is a strategy-focused FPS game rather than an action-focused FPS game. With outstanding features, Huxley is an absolute action game such as Quake or Unreal. This is why I would like to say that Huxley is a first true MMO FPS game. Of course, the intense action and speed will make it different from all other traditional MMO games.

What types of missions will be available, and how are they played out on the battlefield?

Kijong Kang: Huxley has a single-player story driven mission, various types of PvP missions, Al squad lead type missions, etc. Players will choose the mission according to their goals-going for ‘level up’ or following ‘stories’. They can go to the battlefield on foot or by vehicle such as cars, choppers or by an elevator. It really depends on the kind of battlefield. Players also can fight while moving without severe lag due to the seamless technology of the Unreal 3 Engine.

I guess you’ll make an extensive use of UE3’s Seamless World Support feature, recently demoed at GDC. What kind of technology have you developed to adapt the UE3 to a MMO genre?

Kijong Kang: The most important thing is network technologies. As the Unreal 3 Engine is mainly designed for single player and MO games, we need to develop a network system that supports more than five thousands players per server. Our own network layer will be added.

While thousands of players connect to servers, real-time lighting systems of UE3’s Engine will be a burden to the servers. It’s our goal to develop new technologies to handle these issues specific to MMO game features.

Finally, UE3 is originally designed to be cross-platform. Hence, we are planning to add next-generation console specific technologies. I think this will be possible because UE3 is a good engine.

http://interviews.teamxbox.com/xbox/1105/Huxley-Interview/p1

É um Massive Multiplayer FPS, num mundo "fixo".

Usa Unreal Engine 3, SpeedTree, Novodex physics.

Vale a pena ler o resto da entrevista para mais pormenores.
 
Última edição:
Finalmente já começa aparecer jogos baseados no impressionante motor Unreal Engine 3. Isto será uma nova Era, escrevam o que eu digo. Tudo o resto será esquecido completamente.
 
Mas será que este MMOFPS vem com um teclado (no caso da X360) tal como o phantasy star online trazia para a xbox1?

É que um massive multiplayer online game, sem os dialogos habituais entre os players não tem piada nenhuma.
 
Xogun disse:
Finalmente já começa aparecer jogos baseados no impressionante motor Unreal Engine 3. Isto será uma nova Era, escrevam o que eu digo. Tudo o resto será esquecido completamente.
A nova era já começou com o Doom3/Chronicles of Riddick :P

Sim, foi mesmo aí o início da revolução :)

No more pre-rendered lightning! :D

Parece engraçado, espero que a jogabilidade também o seja.
 
os graficos sao giros, tipo, um pouco melhores q doom3... continua um pouco na linha da plasticina imo...

anyway, nem so de graficos vive o homem, vamos la a ver o resto, como disse e bem o crazy

pode ser fixe o jogo, mas a cena de usar veiculos e tal e tal ja cheira a fruta a mais. logo se vera :P
 
Última edição:
Este jogo tem muito bom aspecto! :)
Especialmente estas novas imagens que o blastarr arranjou. :cool:
Really quite stunning...:D
Abraço
 
Por este andar, Huxley, Gears of War, Ghost Recon Advanced ..., Rainbow Six, e os restantes que estão para sair, o pc vai perder alguma clientela, vai, vai.

Tá do bufo.
 
imortus.san disse:
Por este andar, Huxley, Gears of War, Ghost Recon Advanced ..., Rainbow Six, e os restantes que estão para sair, o pc vai perder alguma clientela, vai, vai.

Tá do bufo.

A mim ja me ta a perder :) eheh venham estes jogões :P
 
make it two :) mas nao é só por virem aí grandes jogos pra xbox360, é mm tar farto de computadores, ja xega passar o dia todo a trabalhar diante de um

pc em casa agora é pra net, pra musica e relax:) jogos é na big tv
 
Site Oficial - http://www.huxleygame.com/

Huxley Evolved reports that the long-awaited and oft-forgotten MMO game Huxley, which is slated for both PC and Xbox 360 is still on track! The next beta phase is set to start on December 13th, 2007:

- Beta Test will be 5 days long, from December 13-17th
- Additional testers will be chosen, on top of the previous 999 from Phase #1
- Beta is Korean Only

http://huxley-evolved.com/images/huxley_info/huxley_closed_beta_2_announced.jpg

O jogo ainda está vivo e tendo em conta que a Beta é em Dezembro só deve sair lá para meio de 2008 (?).
 
Lá se houvce falar mais um pouco deste jogo mas apenas para o PC.

"Webzen's massively-multiplayer online first-person shooter Huxley is officially heading to North America and Europe as NHN, Korea's largest internet company, announces that they will be publishing the title via their Western subsidiary, NHN USA. The game will be available to download and play via the company's www.ijji.com website in late 2008, while the 360 version remains up in the air at this time."

http://kotaku.com/5012226/pc-huxley-officially-coming-to-north-america
 
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