Korben_Dallas
Zwame Advisor
http://previews.teamxbox.com/xbox-360/1470/Fable-2/p1/
Leiam a preview toda que vale a pena... parece que é desta que o Molyneux conseguirá realizar a visão que tinha para o 1º Fable, que acabou por não corresponder ao hype criado pela imprensa, que de certa forma transmitiram ideias (que o Molyneux nunca devia ter comentado) como se fossem features anunciadas
Acho que este Fable 2 vai ser bombástico
One of those brilliant minds is Peter Molyneux, a game designer that entered the Hall of Fame of Gaming when he gave birth to the god games with the creation of Populous. Almost twenty years later, he finds himself working for Microsoft Game Studios, after the software giant decided to acquire Guildford-based Lionhead Studios and its satellites.
At last week’s X06, we had the chance to learn more about Fable 2: the sequel to 2004’s ground-breaking role-playing adventure game for the Xbox. We also l04’s ground-breaking role-playing adventure game for the Xbox. We also learned a few tidbits about the “super secret” feature.
The first new feature that Peter Molyneux discussed was “dynamic levels”. It happened that at one point during the development of Fable, Molyneux promised that you could plant an acorn and see it growing into an oak tree, but unfortunately, that feature was cut from Fable. Because of that, Molyneux received death threats from anonymous Fable fans.
Leiam a preview toda que vale a pena... parece que é desta que o Molyneux conseguirá realizar a visão que tinha para o 1º Fable, que acabou por não corresponder ao hype criado pela imprensa, que de certa forma transmitiram ideias (que o Molyneux nunca devia ter comentado) como se fossem features anunciadas
Acho que este Fable 2 vai ser bombástico