blastarr
06-02-2006, 04:09
http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=3&f=G&l=50&co1=AND&d=PG01&s1=nintendo.AS.&OS=AN/nintendo&RS=AN/nintendo
Voice-to-text chat conversion for remote video game play
A multi-player networked video game playing system including for example video game consoles analyzes speech to vary the font size and/or color of associated text displayed to other users. If the amplitude of the voice is high, the text displayed to other users is displayed in a larger than normal font. If the voice sounds stressed or is aggressive words are used, the text displayed to other users is displayed using a special font such as red color. Other analysis may be performed on the speech in context to vary the font size, color, font type and/or other display attributes.
Tipo, gritem mais alto ou mais irritados num jogo online, e o nosso discurso é convertido para texto, que fica vermelho e em fonte maior ? lol...huh ?
Intriguing...
Voice-to-text chat conversion for remote video game play
A multi-player networked video game playing system including for example video game consoles analyzes speech to vary the font size and/or color of associated text displayed to other users. If the amplitude of the voice is high, the text displayed to other users is displayed in a larger than normal font. If the voice sounds stressed or is aggressive words are used, the text displayed to other users is displayed using a special font such as red color. Other analysis may be performed on the speech in context to vary the font size, color, font type and/or other display attributes.
Tipo, gritem mais alto ou mais irritados num jogo online, e o nosso discurso é convertido para texto, que fica vermelho e em fonte maior ? lol...huh ?
Intriguing...