View Full Version : [Wii] Developer Support Thread
I_Eat_All 26-01-2007, 19:52 Para que não se tenha de criar uma thread cada vez que algum developer fale da Wii, sem confirmar suporte ou títulos em produção, mas deixa a possibilidade em aberto e/ou diz ter ideias.
Para que a informação não se perca e não fique tão dispersa.
Aqui fica o mais recente:
Tecmo, Team Ninja, Tomonobu Itagaki (produtor/director de jogos como DoA e Ninja Gaiden)
1UP: Does that mean you’d like to develop something for the Wii?
Tomonobu Itagaki: Well, I’ve got my hands full looking over my ‘daughter’ and my new ’son,’ [Editor’s note: DOAX2 and Ninja Gaiden 2] who’s going to be born soon, so I don’t really have the ability to think about that right now, but I think it would be once again handled by a young member of the team. So even when I’m playing with the Wii and I close my eyes, I envision myself holding a Japanese sword. So that’s the frame of mind I’m in right now, so I hope everyone looks forward to what we’re working on next.Fonte: http://www.1up.com/do/newsStory?cId=3156625
Que tal um jogo de "espadas japonesas" (katanas?) da Team Ninja para a Wii?
BrOiller 26-01-2007, 22:13 Também li que a EA vai fazer um estudio dedicado à Wi e que vai concentrar os jogos na Wii e X360 deixando a PS3 de lado para já. Ver se encontro a fonte...
Edit:
http://video.msn.com/v/us/v.htm??g=a8e77f5d-fa97-44e8-b327-a003ef87fffc&f=06/64&fg=copy&
http://www.gamespot.com/news/6162544.html
PS : Há quem diga que uma das razões para a Dreamcast ter morrido foi a falta de apoio da EA
B3n3v3nt3 27-01-2007, 12:55 Scarface
The cover of this month's British Nintendo magazine N-Gamer clearly shows that Vivendi Games is bringing Scarface: The World is Yours to the Wii.
According to the magazine, the Wii Scarface will have a control scheme similar to Red Steel. Players will point the Wii remote at the screen like a gun to control an aiming reticule to target opponents. The magazine also promises to use the so-called "Wiimote" for melee combat with the film's infamous chainsaw. According to N-Gamer, players will be able to sever legs and heads, and will hear the sound of the chainsaw emit from the Wiimote's built-in speaker.
Wiimote...chainsaw...
interessante, acho que quando sair vai ser o primeiro jogo da Wii a ser banido na Alemanha lol.
Vim só fazer este post para dizer que este topico ficava melhor organizado se o pessoal nao fizesse comentários, e em vez disso apenas postasse "noticias" como os 3 membros acima o fizeram..
Ou entao um moderador apagasse o desnecessário.. Fica a ideia
I_Eat_All 27-01-2007, 14:38 Vim só fazer este post para dizer que este topico ficava melhor organizado se o pessoal nao fizesse comentários, e em vez disso apenas postasse "noticias" como os 3 membros acima o fizeram..
Ou entao um moderador apagasse o desnecessário.. Fica a ideiaAcho saudável que se comente as noticias que sejam apresentadas :)
Não somos um site de noticias (onde as vamos buscar) mas sim um forum de discussão. E as noticias no caso desta thread, são para serem especuladas.
Quanto à EA... já existe até mais que um estudio dedicado neste momento. :D
O primeiro foi o do Madden e Tiger Woods (feitos pela EA Salt Lake); depois foi anunciado o Sims Wii, feito por uma developer japonesa que a EA comprou para o efeito (acho que lhe chamaram EA Japan); e um SSX Blur que está a ser feito por outro estudio, a EA Montreal.
Nada mau :)
Bio Shadow 27-01-2007, 15:28 Starfox na Wii?
A bit of info coming from an NoE interview. The question was concerning the possibility of StarFox on the Wii.
Takaya Imamura, Producer of Starfox Command: “I wonder how the adventure of Fox and friends is going to go next time?! I have come up with some idea in my mind but it is still just a small one. I will try my best so that I can deliver it to you some time!”
I am sure there will be a StarFox title on the Wii. The questions are when, and how will you control it?
Fonte (http://gonintendo.com/?p=12317)
I_Eat_All 27-01-2007, 16:03 Starfox na Wii?
Fonte (http://gonintendo.com/?p=12317)Espero que sim, finalmente um Starfox feito in-house depois de um "Starfox Zelda-clone" pela Rareware e um Starfox Armada feito pela Namco.
Seria muito bom que investissem a sério no titulo, acho que me babava (literalmente) se aparecessem com uns gráficos comparáveis ao Rogue Squadron 2/3 num Starfox.
adorava um novo starfox, tive o adventures e o assault pa gc. Gostava k tivesse um multiplayer parecido com o do assault com modo online(massivamente):x2:
I_Eat_All 28-01-2007, 22:49 O estúdio Telltale (http://games.ign.com/objects/731/731117.html) que recentemente ressuscitou a aventura gráfica Sam and Max revela suporte para a Wii:
Wii Systems Programmer Posted 1/25/07
We have an immediate opening for a Wii Systems Programmer. This position will be responsible for implementing our core 3D graphics and audio systems on the Wii. This is a full time position at our San Rafael location.
* Responsibilities
o Migrate core components of D3D based PC game engine to the Wii
o Implement additional platform specific features
o Modify and support existing art and production path to accommodate Wii production
o Contribute to the design and direction of Telltale Technology and products.
* Requirements
o Fluent C/C++ (templates, design patterns, STL, etc). Minimum 2 years professional experience.
o Experience designing and building game systems on consoles.
o Minimum of 1 shipped game title.
o Teamwork, communication, interpersonal and organizational skills are essential.
o Attentive to detail
* Additional Preferred
o Prior experience with Wii or GameCube.
o Working knowledge of Lua implementation.
o C# experience.
o Maya experience (as a user and API).
o Experience in natural language processing.
o Love of adventure games.Fonte: http://www.telltalegames.com/company/jobs#wiiguy
Previamente:
We’d love to bring Sam & Max to the Wii. We already think it’s a good fit (as evidenced by Dan’s comment at PAX). In fact, Heather brought up way back in January how great the Wii controller would be for an adventure game (of course, back then it was called the Revolution… what kind of a dumb name is that?), and we’re great fans of Adventure Gamers’ recent article on the subject. Thing is, us thinking it’s a great idea isn’t enough. We need the guys at Nintendo to agree. And with a company as big as Nintendo, getting noticed by the right people can be tricky.Fonte: http://www.telltalegames.com/blogs/telltale/?permalink=5C476F0230B7702324F4A0CB0331A31F.txt&smm=y
News flash, Friday afternoon: They took notice! We got a phone call from Nintendo this afternoon. We’ll take it from here - please don’t email them anymore!Fonte: http://www.telltalegames.com/community/blogs/id-85
1UP: Is there anything you know of in Culture Shock that has yet to be discovered -- some kind of Easter Egg or bonus that you guys hid away in that game?
DG: I don't think anyone has figured out how to get the octopus hat -- but I don't recommend that people try to, because I'm probably just making that up right now. However, I do have something in mind for a future episode to reward the diligent and the lucky.
1UP: Finally, how's that Wii development kit treating you guys?
DG: We keep it with the octopus hat. But I do think the Wii would be a great platform for our games, don't you?Fonte: http://www.1up.com/do/previewPage?cId=3155816
Aventuras gráficas na Wii :D
A wii é uma excelente consola para esse tipo de jogos (aventuras), e normalmente estamos a falar de jogos que demoram sempre um bom tempo a passá-los devido aos seus puzzles..
Por acaso já joguei ao sam e max para o pc, e o jogo tem a sua piada, apesar de ser muito curto mesmo! Entretanto acho que já saiu um novo..
Seria bem vindo um Myst ou um Dreamfall!
B3n3v3nt3 28-01-2007, 23:06 Excelente noticia, a série Sam&Max cai que nem uma luva na Wii.
I_Eat_All 28-01-2007, 23:18 Gostei de ver nos requerimentos conhecimento da linguagem Lua, que se bem me lembro era a linguagem base da GrimE Engine da Lucas Arts (Grim Fandango e Escape from Monkey Island), e notar que eles estão a planear portar a engine e adaptar a produção de forma a ser cross-platform, bem como implementar "features especificas".
A ver o que sai daqui; a lucas arts é que já voltava a fazer umas aventuras gráficas (ou se não fôr pedir muito, umas re-edições para a virtual console) :)
Bio Shadow 29-01-2007, 19:39 Esta notícia já é de Junho de 2005 mas não deixa de ser interessante, Donkey Kong na Wii? O Donkey Kong não é da Rare? Ou estou a confundir? Todos os outros jogos desta notícia já foram anúnciados / lançados, só falta mesmo o Donkey Kong.
Donkey Kong joins Revolution, Pokemon MIA
Nintendo's great ape will be back on the next-gen console for more hairy action, but Pikachu and company have yet to be called.
The latest issue of Famitsu reports that Donkey Kong will be among the titles scheduled for release on the upcoming Nintendo Revolution. This is the first news of the cybersimian, spawned in 1981 by Nintendo creative whiz Shigeru Miyamoto, heading for next-gen consoles.
Other games announced at E3 and confirmed by the magazine include new games in the Super Mario, Legend of Zelda, Smash Brothers, and Metroid franchises. Square Enix is also developing a version of Final Fantasy Crystal Chronicles for the console.
That means three of Nintendo's most popular franchises have been confirmed for release on the Revolution. Super Mario is currently the company's top-selling franchise, with 181.17 million units shipped worldwide to date. Donkey Kong is the company's third best-selling series with 46.51 million units shipped worldwide, and the Legend of Zelda series is its fourth best-selling franchise, with 46.33 million units shipped worldwide thus far.
However, one of Nintendo's second best-selling series, Pokemon, is curiously missing. With a total of 100 million games (http://www.gamespot.com/news/6126710.html) shipped worldwide as of last year, it's difficult to imagine the Revolution will proceed without a game based on the pocket monsters.
I_Eat_All 29-01-2007, 20:13 Esta notícia já é de Junho de 2005 mas não deixa de ser interessante, Donkey Kong na Wii? O Donkey Kong não é da Rare? Ou estou a confundir? Todos os outros jogos desta notícia já foram anúnciados / lançados, só falta mesmo o Donkey Kong.Donkey Kong foi cedido à rareware em 1994 para o Donkey Kong Country; mas o franchise nasceu com o primeiro jogo da Nintendo, o jogo de Arcade com o mesmo nome (em 1981).
Foi também a primeira personagem e o primeiro jogo criados pelo Shigeru Miyamoto; embora o mario aparecesse, na altura nem tinha nome era o "jump man". :-D
Vem aí pelo menos um donkey kong, o DK: bongo blast (jogo de corridas com bongos); O ultimo DK de plataformas que saiu foi o jungle beat, o primeiro jogo do Nintendo Tokyo Studio e liderado pelo discípulo do miyamoto que fez o Mario Sunshine; esse estúdio está agora encarregue de fazer o Mario Galaxy.
Repost de outra thread mas, achei que merecia menção nesta thread:
New Wii Project From Capcom -- Inafune
Famed producer reveals new title in development.
January 19, 2007 - One of Capcom's most talented developers may have a chance to show his stuff on Nintendo's latest gaming machine, the Wii. Speaking with Japan's Gemaga, Keiji Inafune revealed that Capcom has an unannounced Wii title in development. He hopes to be able to show it this year.
Inafune most recently brought Xbox 360 owners Dead Rising and Lost Planet. Both were critical and commercial successes throughout the world, making interest in his future projects high.
His role on this new title is unknown. He may have direct involvement, or it may be just a general Capcom project.Fonte: http://wii.ign.com/articles/756/756832p1.html
Keiji Inafune é gestor do Capcom Production Studio 2 tem lugar na direcção da empresa e é produtor de jogos do Megaman, Onimusha, Dead Rising e Lost planet, esteve envolvido em 2 Resident Evils (o 2 e 4), Zelda Minish Cap e Breath of fire.
Bio Shadow 04-02-2007, 13:03 Possível lista de lançamentos da revista GamePro, é apenas um rumor:
Consider this story 100% rumor until we have visual proof from GamePro…
This list supposedly comes from the latest GamePro issue (March), and was sent in by reader The_legend_of_drtre. I don’t have the issue, but if anyone does, or plans to pick it up soon, please see if you can get us a confirmation. Some of the entries on this list just don’t make sense. This sort of stuff only pops up on the weekend, and is half the reason why I’m posting! I’ve starred the ones that don’t make any sense to me.
*100 Bullets - Fall 2007*
Alive-TBA 2007, Ubisoft
Devil Kings Series - 2007 Capcom
Digimon- 2007 , Namco
DK bongo blast-spring 2007, Nintendo
Harry Potter and the order of the Phoenix- July, EA
Iron Man: The Movie, 2008, SEGA
Kirby- 2007 Nintendo
Legend of Dragon- 2007
Lost- 2007, Ubisoft
Machi Kuru Domino- 2007
Ratatouille- Fall 2007, THQ
*Mario Kart Wii- 2007, Nintendo*
*Pilot Wings -2007- Nintendo*
*Wii shooting- 2007*
*Wii motor sports airplane- 2007*
TNA impact- 2007, Midway
JAWA- 2007, spike
Wii music- October 2007
Space station Tycoon- Summer 2007- Namco
Dance Factory- March 2007
*Animal Crossing- 2007*
Raid over the River-2007
*Sadness- August- Nibris*
I_Eat_All 04-02-2007, 13:22 A ser verdade a Nintendo tem um line-up de Killer Apps first party a matar para 2007;
Metroid Prime 3, Mario Galaxy, Fire Emblem, Battalion Wars, Mario Strikers, Super Smash Bros. Brawl, Mario Kart Wii, Pilotwings, Kirby, Animal Crossing... no primeiro ano de vida da consola? É muito.
Não que me queixe, venham eles :D
Era muito bom a consola ter um primeiro ano assim. Depois do sucesso de vendas que foi até agora, uma série de lançamentos assim deve ser o suficiente para a consola ficar bem solida no mercado.
Pink Cigarette 04-02-2007, 19:11 A ser verdade a Nintendo tem um line-up de Killer Apps first party a matar para 2007;
Metroid Prime 3, Mario Galaxy, Fire Emblem, Battalion Wars, Mario Strikers, Super Smash Bros. Brawl, Mario Kart Wii, Pilotwings, Kirby, Animal Crossing... no primeiro ano de vida da consola? É muito.
Não que me queixe, venham eles :D
Vamos ver desses quantos cá chegam realmente em 2007. Há aí uns tantos dispensáveis diga-se.
Wii Dancing: http://www.youtube.com/watch?v=8_drrgyeA5U
Obrigatório ver!
HiGhVoIcE 07-02-2007, 12:47 Tava a ver o forum e lembrei-me de uma coisa: um Dead Rising na wii seria brutal :D
Só de imaginar fazer os movimentos de serras, canos, etc :002:
Alone I Break 08-02-2007, 17:31 Tinham falado do Guitar Hero algures..
Breaking: Guitar Hero comes to the Wii!
That’s right, during Activision’s conference call on Wednesday, CEO Mike Griffith stated that Guitar Hero will be making it’s way to the Wii:
The key difference in our strategy versus the prior cycle, is that in addition to full support on Sony and Microsoft platforms, we will aggressively target the Nintendo platforms consistent with our multi-platform strategy and Nintendo’s expected growth. In fiscal 2008, we will double our offerings on the DS and the Wii, including Spider-Man, Shrek, Transformers, and Guitar Hero.
No other details were given during the 60+ minute conference call. Since the announcement was given by the President of Activision, I think the chances are high for an official press release in the future. If you wish to hear the announcement for yourself, check out the conference call below and skip ahead to around the 28-minute mark.
Activision’s Conference Call Link (http://investor.activision.com/)
... (http://www.thetanooki.com/2007/02/08/breaking-guitar-hero-comes-to-the-wii/)
Pink Cigarette 08-02-2007, 19:41 Excelente e mais que antecipada notícia. A Wii está mesmo a ganhar pontos junto das third partys. Bom para a Nintendo.
lmikotas 10-02-2007, 12:09 Rumour: Rockstar Games to Publish GTA5 on Wii
Not a rumour: GTA: Vice City Stories IS coming to PS2.~
SPOnG has heard a bizarre rumour of late that Rockstar (http://news.spong.com/company/1934/Rockstar) may be looking to bring the next iteration of the Grand Theft Auto series – presumably entitled GTA 5 – to Nintendo’s family friendly Wii console.
However, what ISN’T a rumour anymore, and what we all actually knew to be happening anyway, is that the PSP game Grand Theft Auto: Vice City Stories (http://news.spong.com/game/11040955) is coming to the PlayStation 2 sometime very soon, which follows yesterday’s Manhunt 2 announcement (http://news.spong.com/article/11734) from the videogame trendmeisters at Rockstar.
Grand Theft Auto: Vice City Stories is set to hit North America on March 6 and Europe on March 9. SPOnG’s just called Rockstar (http://news.spong.com/company/1934/Rockstar) to confirm pricing, so we should have those details for you shortly. Suffice to say, we don’t expect it will be a full price title; most likely it'll be £19.99, if past PSP-to-PS2 ports from R* are anything to go by.
The Rockstar Leeds (http://news.spong.com/company/3736/Rockstar%20Leeds)/Rockstar North (http://news.spong.com/company/3574/Rockstar%20North) developed PS2 port will feature the same storyline and missions found in the PSP original, set two years prior to the original Vice City and starring Vic Vance, the brother of Vice City's Lance Vance.
The ‘hilarious’ Grand Theft 5 on Wii rumour is said to have started ‘somewhere on the internet’ and the source remains both anonymous and unknown. So basically, you can choose to believe it if you really want to. Though if you do, then you are an idiot.
SPOnG put it to a Rockstar (http://news.spong.com/company/1934/Rockstar) rep the other day that we’d heard GTA 5 might be Wii-bound and they responded with what we can only describe as a stifled giggle. Read into that what you will.
Don't forget that GTA4 is due to drop on Xbox 360 (http://news.spong.com/game/11041083) and PS3 (http://news.spong.com/game/11040386) this coming October. Like you really would forget that!
FONTE-> http://news.spong.com/article/11735?cb=714
I_Eat_All 10-02-2007, 14:08 Tinham falado do Guitar Hero algures..E também vem aí um Dance Dance Revolution da Konami :D
lmikotas 10-02-2007, 18:52 Square-Enix anuncia: "Se Dragon Quest vender bem, Dragon Quest X é do Wii"
O presidente da Square-Enix, Yochi Wada, disse em entrevista que o grande número de DS's no Japão foi essencial para o lançamento de games da franquia Dragon Quest para o portátil da Nintendo.
Mas uma das citações de Yochi foi sobre um novo possível game da série para o Wii. De acordo com o presidente, mesmo Dragon Quest IX sendo exclusivo do DS, ele não será o único console Nintendo a receber um game da série. Ele disse que, se as vendas de Dragon Quest IX forem realmente boas, se Dragon Quest Swords vender uma quantia significativa e o Wii continuar a crescer no mercado, a Nintendo pode ter certeza de que a continuação do game, Dragon Quest X, será lançado para o Wii.
-> FONTE: http://www.worldn.com.br/ver.php?id=811
Pink Cigarette 10-02-2007, 19:31 E a Sony fica mais uma vez a ver navios.
I_Eat_All 10-02-2007, 20:20 We have more titles coming to Wii than what’s been announced HOWEVER, I must admit, many of them (outside of RE) are not mature titles despite the fact that’s an area Capcom is known for.
By and large, we don’t see the Wii being home to an sizble mature playerbase outside of some of the early adopters. We see it as being very, very broad with a family focus (especially in Japan). If there is a “core player base” on Wii, within two years, it will be largely a younger player (far younger than 360 or PS3).
You’ll see more announcements later this year on this front.
__________________
Christian Svensson
Capcom Entertainment Inc. - Sr. Director of Strategic Planning & Research
The official "I wish I could tell you more, but then I'd have to kill you (TM)" guyFonte: http://www.capcom.com/BBS/showthread.php?p=206735#post206735
Não concordo com esta "visão" vai contra as faixas etárias que estudos de mercado dão à Nintendo, e até contra as vendas que a Capcom obteve nele, estamos a falar de +/- 1 milhão de unidades para cada um dos Resident Evil's remake e Zero, e 1,5 Milhões (pelo menos) para o RE4; tantas como as da PS2 com um quinto da userbase e tendo em conta que esta foi anunciada antes da versão do cubo sair o que reduziu as vendas com a promessa de extras e afins, também o Killer 7, é um dos casos notáveis onde a versão Gamecube vendeu mais que a versão PS2.
De qualquer maneira... suporte é suporte; e jogos como Okami e Viewtiful Joe não são decerto para "adultos", mas duvido que tenham vendido graças às crianças.
Pink Cigarette 10-02-2007, 21:07 É triste quando são uns putos charilas de 14 anos a dizer que a Wii é para crianças, mas quando é alguém supostamente responsável a sair com afirmações destas, dá vontade de insulatar a mãe dessa pessoa.
A Atari revelou hoje no seu site oficial três novas datas de lançamento europeias de alguns jogos da Wii, confere em baixo:
Dragon Ball Z: Budokai Tenkaichi 2 - 23 de Março
Metal Slug Anthology - 30 de Março
Mercury Meltdown Revolution - 30 de Março Fonte: Wii-Brasil (http://www.wii-pt.com/2007/02/10/jogos/3-jogos-da-atari-ja-tem-datas-na-europa.php#new)
B3n3v3nt3 12-02-2007, 23:27 Fight Night na Wii?
Numa entrevista ao site doughouseboxing, Michael Blanked, produtor da série Fight Night, mostrou-se entusiasmado com as potencialidades da Wii.
“...pensamos que podemos fazer algo bem excitante se juntarmos o franchise Fight Night à Wii. Wii Boxing é uma experiência bem simples, e penso que foi desenvolvido apenas para dar a entender que se pode desferir socos (com o Wiimote).”
“Fight Night é uma excelente simulação de pugilismo, assim, apenas temos de agarrar nos comandos da Wii e moldá-los àquilo que os consumidores da série possam querer experimentar. Neste preciso momento, estamos a pensar nisso e tenho a certeza que verão algo na Wii num futuro próximo.”
Uma excelente notícia, pois FN tem tudo e mais alguma coisa para acertar na perfeição no espírito da nova consola Nintendo, especialmente se Get in the Ring – modo na primeira pessoa, criado para a PS3 – não ficar de fora.
Mas atenção... convém recordar que, no que toca a Wii Boxing, a precisão da réplica dos movimentos do jogadores está longe de ser perfeita. Ou seja, a Electronic Arts terá de perder algum tempo nesse departamento, isto se quiser criar aquela que tem todas as condições para vir a ser a mais realista das simulações de pugilismo.
Fonte:
http://gameover.sapo.pt/article.html?id=31616&platform=19
Se este jogo for bem feito vai ser lindo, espero que seja mais complexo e realista, e tão ou mais divertido que o Wii Boxing do Wii Sports.
Por acaso lembro me de ter jogado esse jogo para a ps2, e aquilo era muito confuso no que toca à jogabilidade..
Se chegar à nossa consola, espero que venha com uns graficos dignos da wii, e com uma boa jogabilidade!
Pois como eles disseram "a precisão da réplica dos movimentos do jogadores está longe de ser perfeita.(wiisports boxing)" e se nesse aspecto eles trabalharem bem para ter um bom resultado, a EA pode nos trazer um GRANDE jogo!
Pink Cigarette 13-02-2007, 18:54 De facto acho que o Wii Boxing é o menos bem conseguido dos cinco jogos presentes no Wii Sports. Talvez por estes movimentos serem os mais complexos e difíceis de recriar num videojogo. Veremos se a EA estará à altura da ocasião, sinceramente acredito que sim, acredito que se foquem mais nos controlos do que a apresentação do jogo, por isso vamos ter provavelmente um jogo com o nível gráfico da versão Xbox de FN Round 3. Mas desde que seja uma experiência imersiva e tenha controlos naturais e intuitivos, fará certamente parte da minha colecção.
I_Eat_All 17-02-2007, 13:23 New Tales game to be announced next week
Tales of Destiny 2 is being released on the PSP this week in Japan. Now that Bandai Namco has finished up that project, they are already moving onto their next…another Tales game. No information is known about the title yet, which leaves it up for discussion. Just which platform will the new Tales game be announced for? Funny that we see a survey about the Tales series ealier today, and now we find out that a new one is in the works.
- Tales of Phantasia 2 to DS, 2d gameplay, to be announced on Monday
- Tales of the Abyss remake for Wii, due out May in Japan
- Tales of (the) Harmony heading to Wii, Sequel to Tales of the Abyss, start of Harmony takes place 10 minutes after end of AbyssFonte: http://www.jeux-france.com/news19246_tales-of-sur-wii-et-nintendo-ds-.html
Isto é as melhores noticias possiveis, se fôr verdade :'D ... Team Symphonia foi originalmente criada para fazer jogos da série tales para consolas Nintendo, e Tales of the Abyss foi o unico jogo que a Team Symphonia fez depois do Tales of Symphonia. (os outros "tales of" são feitos pela team destiny)
Abyss originalmente era para a GC, mas depois a namco mudou de rumo, prometeram uma port do Tales of Symphonia para a PS2 com extras e mais FMV's no Japão (nada melhor para matar as vendas da versão inicial)... as duas versões eventualmente empataram, mas por isso mesmo a Namco achou que "estava a dividir a sua userbase" já que as vendas combinadas seriam 750 mil unidades no japão enquanto que um tales normal na altura vendia 650 mil no japão; então Abyss passou a ser jogo de PS2 :'(
A razão pela qual o Tales of Symphonia versão PS2 não saiu do japão é que a localização, incluindo voice-acting e tradução foi feita pela Nintendo, logo a Namco (ou Sony) teriam de a pagar e refazer toda. O jogo não sairia na Europa de outra forma já que normalmente os jogos tales não saiem cá (só saiem em consolas nintendo).
Em termos de vendas... ainda há uns meses depois do lançamento do Tales of Legendia da Team Destiny o Symphonia conseguia vender mais unidades por mês. (Legendia foi um flop) calcula-se que só na América o Symphonia já tenha vendido 600 mil unidades.
Abyss na Wii :'D não peço mais nada... Mas... uma sequela do abyss passada 10 minutos do fim? tavam com pressa eles. :D
Normalmente é 6 meses, 1 ano... 2 anos...
I_Eat_All 21-02-2007, 22:34 ^ O rumor da jeux-france (post acima) do anuncio do Tales of the Abyss e jogos "Tales of" para a Wii acabou por não acontecer, pelo menos directamente. O que a Namco ia anunciar era um "tales of Fandom" (um quiz-show baseado nas personagens do jogo, ignorando universos espaciais e temporais diferentes).
Por outro lado Tales of Fandom Vol. 1 marcou o final dos tales of para a PSone, pelo que isto acaba com o ciclo para a PS2, qual será a consola que vai receber um jogo tales next-gen?
Neste momento a Wii é a unida com um jogo da série em desenvolvimento Sword of Legendia (nome de código) a ser feito pelo mesmo director do Tales of Symphonia, e o nome já dá para fora algo a ver com o Tales of Legendia... O que implica que provavelmente a Team Melfes está a trabalhar na Wii; um Tales of the Abyss quereria dizer que a Team Symphonia também estava ocupada :)
De qualquer maneira... rumores novos:
Sega working on surprise title
Sega has something big in the works, but they aren’t letting on as to what it is. Managing Director Hideki Okamura said that Sega has plans to release a big title that will surprise everyone, and Japan will see it before the end of the year. No information was given on the title, and no specific platform was announced either…so we are left to speculate.Fonte: http://gonintendo.com/?p=13548; http://gamefront.de/
NiGHTS Wii? Panzer Dragon? ... Shenmue? :rolleyes:
(shenmue não me cheira mesmo)
Há quem fale que esse franchise é um IP novo de condução:
Exclusive: Sega Driving Studio at Work on New IP
We can reveal that Sega's UK-based Driving Studio has started pre-production on a brand new Sega driving game that is not related to any other Sega title from history. We have no concrete details at time of press, other than as the Development of Sega Rally continues, the team has expanded to cater for a brand-new Sega IP.
It was thought that Driving Studio would concentrate on reworking existing Sega franchises and there was chatter in some circles that a rework of Daytona was on the cards, though seemingly, that isn't the case.Fonte: http://spong.com/article/10150/Exclusive:+Sega+Driving+Studio+at+Work+on+New+IP?c b=993
Bom... seria algo que a Nintendo decerto precisa, e a concorrencia nas outras consolas já é grande com IP's first party nesse sentido (Forza, GT)... Seria interessante.
Bio Shadow 21-02-2007, 23:42 Preferia um Nights ou mesmo um Panzer Dragon, são jogos perfeitos para o Wiimote :D
I_Eat_All 21-02-2007, 23:46 Preferia um Nights ou mesmo um Panzer Dragon, são jogos perfeitos para o Wiimote :DSem duvida :)
Já agora... eu preferia os dois :D:D:D
Midway Q4 Losses Down, Reveals Next-Gen Mortal Kombat Major Chicago-headquartered game publisher and developer Midway Games announced its financial results for the fourth quarter and full year ended December 31, 2006, noting lower losses over the previous year coupled with higher overall revenues.
UPDATE: In a call with investors, when asked if the company planned to shift resources to the Wii in the light of recent sales, Midway officials also noted that the publisher had been "bullish" on the Wii since the launch of the console, but that the company had undertaken a "small shift to look more significantly at the Wii going forward," including two yet unannounced titles for the second half of 2007.
Officials noted that the Wii was "growing to a large install base rather quickly," and that the "lower development costs compared to the Xbox 360 and PS3" presented the console as an attractive option.
I_Eat_All 24-02-2007, 14:45 Something Wicked This Way Comes
There are some potentially crazy-awesome games coming down the pipeline for Wii, by the way. You guys have no idea. I know that's vague -- has to be, but I've seen some stuff that you simply have no idea even exists and frankly, if you did, you'd flip out. Comments like these have a way of backfiring on me and i'm sure some people will be annoyed that I've even brought up, since I'm unable to give even a hint about the projects in question. Others will undoubtedly say that I'm merely making crap up because there's no way anybody can disprove statements that are intentionally so unrevealing. But whatev. I know that if I was in your position, I'd be happy just to know that some very cool, unexpected stuff is brewing somewhere way behind-the-scenes. I swear, when this stuff finally shows up, I'll let you know that I blogged about it way back when. In the meantime, this is probably good material for the IGN Wii message boards.
(...)
I drive back Sunday, pick up Bozon, and then the two of us make the five-hour trek to San Francisco for the Game Developers Conference. Miyamoto's going to be there. Aonuma. Kondo. Suda 51. And a bunch of other Nintendo peeps and third party devs. I'm expecting the full launch of the Wii Game Demo Channel. I don't know if that's what it's called, but it's the original game equivalent to Virtual Console titles. These are new projects developed for Wii, but downloadable. Do I really need to go on? You know what I'm talking about. I also think Nintendo will go seriously aggressive -- big, big, big -- about supporting and encouraging third parties to go crazy making new "garage" style games for Wii. Let's all keep our fingers crossed.Fonte: http://blogs.ign.com/Matt-IGN/2007/02/23/47675/
Bom, cá espero para ver o que vem aí :)
A mentalidade das pessoas não muda!!
Hoje tive na casa de um amigo meu e quando lhe disse que tina uma wii chamou-me puto!!
O zelda é para putos, os jogos da wii são para putos e coisas assim, a sorte foi que estva na casa dele!! e depois tinha o primo como subscritor.......... fogo!, a mentalidade das pessoas é incapaz de mudar........:nonono2:
A mentalidade das pessoas não muda!!
Hoje tive na casa de um amigo meu e quando lhe disse que tina uma wii chamou-me puto!!
O zelda é para putos, os jogos da wii são para putos e coisas assim, a sorte foi que estva na casa dele!! e depois tinha o primo como subscritor.......... fogo!, a mentalidade das pessoas é incapaz de mudar........:nonono2:
Mas olha que és um puto.
Mas não é por teres uma Wii, é mesmo pela idade.
Não te preocupes, para teu azar eventualmente cresces.
B3n3v3nt3 24-02-2007, 23:25 A mentalidade das pessoas não muda!!
Hoje tive na casa de um amigo meu e quando lhe disse que tina uma wii chamou-me puto!!
O zelda é para putos, os jogos da wii são para putos e coisas assim, a sorte foi que estva na casa dele!! e depois tinha o primo como subscritor.......... fogo!, a mentalidade das pessoas é incapaz de mudar........:nonono2:
Sabes o que costumo dizer a esse pessoal?
"Todos os putos não têm uma Nintendo mas sim uma Playstation. Porque será?"
E calam-se logo :lol:
Enfim, aposto que quem diz que o zelda é para putos é porque nunca jogou nenhum.
Pink Cigarette 25-02-2007, 10:03 Até aposto que o amigo dele não deve ter mais de 16 anos e aos 12 já tinha uma PS, depois sente-se muito crescido para jogar Nintendo. tiago_wiifan, muda de amigos.
Nem mais, Pink cigarrete!!
Mas não vou mudar de amigos por causa de discussões sobre jogos!!
Mas acredito que desta vez, e com o sucesso que a wii está a ter, as pessoas vão começar a olhar para a Nintendo com outros olhos.
Por exemplo: na minha turma 2 pessoa têm a wii, eu e outro membro da techzone( Pedro_xbox) e andamos a convencer outras pessoas a comprar, 2 delas está quase confirmado , o problema é o preço, mas encontramos numa loja cá em Viana uma wii usada com 3 jogos(Zelda, wii sports e play com o comando) a 300€.
E faz hoje uma semana que convidei uns amigos para virem cá a casa e todos eles ficaram impressionados com a consola!
I_Eat_All 25-02-2007, 22:24 EA Developing Wii Rhythm Game
Posted on Feb 25, 2007
Random Nintendo has learned that Electronic Arts is developing an exclusive rhythm game for the Wii. While information is still scarce, we do know that the game will be an entirely new property.
The currently untitled Wii project is under development at EA's Montreal studio. The game, which reportedly has a 1970s vibe, will have players control dancers by moving both the Wii Remote and Nunchuk. While it may sound similar to Konami's Dance Dance Revolution: Hottest Mix, one of the main differences appears to be the lack of a dance pad for EA's game.
This project is the latest in a growing number of Wii titles from EA. Later this week, the company will be releasing SSX Blur, with entries in the Tiger Woods, Medal of Honor, and The Godfather franchises slated to hit the Wii in March. RN will bring you more on EA's new rhythm game when it's officially announced.Fonte: http://randomnintendo.com/?id=1952
Guitar Hero, Wii Music, jogo de musica da EA, DDR a vir da Konami... parece que a Wii se pode vir a destacar neste campo.
Bio Shadow 26-02-2007, 01:23 Fonte: http://blogs.ign.com/Matt-IGN/2007/02/23/47675/
Bom, cá espero para ver o que vem aí :)
Espero que seja realmente algo no mínimo chocante e nunca visto ou lá se vai todo o hype que o Matt tem andado a criar, quem me dera estar no lugar dele :002:
I_Eat_All 26-02-2007, 22:46 Tomonobu Itagaki o chefe da Team Ninja fala de novo de jogos na Wii:
CVG: When you see Wii Mortal Kombat or Ubisoft’s Red Steel, for example, does that give you any incentive to bring a Dead or Alive or Ninja Gaiden game to the Wii?
Itagaki: I haven’t played Mortal Kombat or Red Steel, so I don’t know about those two. However, when I played the Boxing game included in Wii Sports, I thought that it might be interesting to make a fighting game for the Wii.Fonte: http://www.computerandvideogames.com/article.php?id=158838
Dead or Alive Boxing? :p
Pink Cigarette 26-02-2007, 23:10 Tomonobu Itagaki o chefe da Team Ninja fala de novo de jogos na Wii:
Fonte: http://www.computerandvideogames.com/article.php?id=158838
Dead or Alive Boxing? :p
Preferia mil vezes um Ninja Gaiden, mas não um port da XBOX por favor.
Ps: Antes que me comam vivo, quero dizer que o Ninja Gaiden para a XBOX é um excelente jogo, dos melhores jogos de pancadaria dos últimos anos, só não o quero ver na Wii porque não quero mais ports, não por não gostar do jogo, mas se o quisesse jogar tinha comprado uma XBOX. Tenho dito.
I_Eat_All 07-03-2007, 20:10 Vem aí bomba :D
http://img442.imageshack.us/img442/8587/57081520070307kf9.jpg (http://www.jeux-france.com/Webmasters/Images/57081520070307_113616_0_big.jpg)
[clicar para ver maior] (http://www.jeux-france.com/Webmasters/Images/57081520070307_113616_0_big.jpg)
Fonte: http://www.jeux-france.com/news19501.html
A Cing, empresa que fez as aventuras gráficas da DS: Another Code e Hotel Dusk: Room 215, uniu-se à Marvelous (Harvest Moon, No More Heroes) e à Townfactory num projecto conjunto de fazerem um jogo para a Wii. O jogo tem o nome de Código Project O e tem data de prevista esperada para algures em 2008.
:D :D :D
Bit-Killer 08-03-2007, 10:26 As coisas tao-se a encaminhar hehe :D , enquanto não acabo o zelda , bem espero por essas preciosas pérolas que tão para sair! O problema é ter carteira para tanto jogo bom :D venham eles!
I_Eat_All 08-03-2007, 11:14 Possibilidade de um Full Metal Alchemist Wii?
C3: Have you had a chance to work with Nintendo's Wii hardware? If so, what are your thoughts on it? If not, are you eager to work with it?
DD: Yes, I both own one and I am pushing for development on the Nintendo Wii. Like with the Nintendo DS, Nintendo is making good choices in aiming for a more interactive game platform on the Wii. The Nintendo Wii is one of the platforms that fits perfectly with the Fullmetal Alchemist franchise.
C3: Our readers are very eager to know, will we ever see a version of Fullmetal Alchemist on the Wii in the future?
DD: It certainly is a platform that would support many of the anime series' core principles. I personally think a Wii Fullmetal Alchemist game would be a blast, so we'll see where those discussions go in the future.Fonte: http://www.cubed3.com/news/6985/1/Fullmetal_Alchemist_on_Nintendo_Wii,_DS_Game_Discu ssed_&_More
EDIT: Parece que a EA mostrou software novo para a Wii ontem à noite (exclusivo para a plataforma) mas parece que obrigaram os convidados a assinar NDA's por isso está tudo em blackout até ao embargo ser levantado. :)
Steven Spielberg a trabalhar num jogo para a Wii :wow:
Spielberg Working On Wii Game
During the course of a chat with GameDaily.biz (http://gdc.gamedailyxl.com/2007/03/08/gdc-spielberg-on-wii-exclusive-info/) EA Los Angeles VP and General Manager Neil Young has revealed that at least one of the three projects the Spielberg is working with EA on will be created for the Wii.
"We have things we haven't really talked about but are, uh, they have a broad appeal in their nature," said Young. "I can't really share any game details, but recall our original announcements was for three projects. Well, two of those are underway right now in the studio."
He reveals that project "is something Lou Castle is producing, one of the great producers in this industry, and that's one of the products we're building for the Wii." It's all "very exciting and interesting..." he concludedFonte: http://darkzero.co.uk/v4/games/news/11948/wii-spielberg-working-on-wii-game
http://gonintendo.com/wp-content/photos/AA.jpg
... oxalá não seja o ET da Atari para a Virtual console :-D
In a GDC 2007 lecture, Head of Capcom Production Studio 2 Keiji Inafune discussed the troubles in porting some of Capcom's next-gen engines to Wii and if he'd be willing to develop mature titles for the system.
When asked if the engines for Xbox 360's Lost Planet: Extreme Condition and Dead Rising would be used for projects on other platforms, Inafune stated that the engines has been optimized for multiplatform usage, but that they wouldn't work on Wii. Instead, the developer is looking to utilize the Resident Evil 4 engine for some Wii projects.
Inafune mentioned that although there's an industry trend towards photorealism in video games, he's still interested in creating franchises with iconic mascots like Mega Man, and that Wii would be a suitable platform for such titles. According to Inafune, Capcom is planning an announcement in the near future regarding a potential new franchise, though did not state if it will pertain to Wii.
The Wiire asked if titles like mature games like Dead Rising and Lost Planet: Extreme Condition would be suitable for Wii and if Capcom is interested in appealing to the Wii owners who desire mature titles. Inafune said all the next-generation systems will all see their share of mature projects, and that Nintendo's new attitude as of late, different from the one exuded throughout much of GameCube's lifespan, allows a better opportunity to develop mature games on Wii - Resident Evil 4 being a notable example.
Inafune, who joined Capcom 20 years ago, is credited with creating the Mega Man, Dead Rising and Onimusha franchises. He also helped develop Resident Evil 2 and 4, and served as director for Lost Planet: Extreme Condition. He is currently developing an unnamed Wii game.Fonte: http://thewiire.com/news/657/1/Capcom_Studio_Head_Talks_Mature_Titles_Reusing_Eng ines
B3n3v3nt3 12-03-2007, 12:51 Harry Potter Wii
"Here is one of the latest rumors to come out of GDC:
The real NDA breaking rumor has EA working on a Harry Potter game using the mic in conjunction with gestures to cast spells. Now that's the type of Wii title we're talking about! "Wingardium Leviosah" FTW! Sadly, those who attended the EA Wii event on Wednesday signed NDAs -- so there's a lot of people out there sitting on information they can't confirm, deny or share with their readers."
Fonte:http://www.joystiq.com/2007/03/11/rumor-the-wii-mic-and-harry-potter-will-use-it/
É apenas um rumor mas seria no minimo interessante :) já me estou a ver a abanar a varinha mágica (aka Wii-mote) e a gritar Expelliarmus.
B3n3v3nt3 13-03-2007, 16:21 bem, isto não tem a ver com jogos, mas sim com o online:
"LOS ANGELES--(BUSINESS WIRE)--GameSpy, a unit of Fox Interactive Media, announced today that it will provide multiplayer technology to game publishers developing titles for Nintendo’s Wii™ video game system. As part of an ongoing partnership with Nintendo, GameSpy has developed middleware technology to enable Wii titles to offer community features, such as friend rosters, advanced matchmaking capabilities and comprehensive rankings data."
Mais info:
http://home.businesswire.com/portal/site/google/index.jsp?ndmViewId=news_view&newsId=20070313005397&newsLang=en
I_Eat_All 13-03-2007, 18:30 ^ A ver o que sai daí as coisas parecem estar a andar, empresas como a THQ já afirmaram estar a fazer jogos online para a Wii.
Pa e suporte da gamespy eh altamente! A ver se sai daí uma coisa de jeito! :D
I_Eat_All 22-03-2007, 19:50 Alone in the Dark developers supporting the Wii!
A European third-party developer, EDEN Games (http://www.edengames.com/) has posted up a job posting asking for Wii programmers. EDEN Games is currently working on Alone in the Dark, an adventure title that won a Best Adventure Game award back at E3 last year (from Team Xbox). They have also worked on Test Drive Unlimited for the Xbox 360. Could we see a port of Alone in the Dark? It would be great now wouldn’t it!
Click here for Link (http://jobs.gamasutra.com/jobseekerx/ViewJob.asp?JobID=EUZYGQAfjdTukB1xV74V7LC4EJ8&Keywords=Wii)Fonte: http://www.codenamerevolution.com/?p=4558; http://jobs.gamasutra.com/jobseekerx/ViewJob.asp?JobID=EUZYGQAfjdTukB1xV74V7LC4EJ8&Keywords=Wii
Pink Cigarette 23-03-2007, 19:23 Nintendo Talks GTA & Wii
In an interview with an American television station, Reggie Fils-Aime, the president of Nintendo of America, said that Nintendo has done all it can to persuade Take-Two Interactive Software (http://www.take2games.com/) to bring the Grand Theft Auto franchise to Nintendo consoles, and it is now up to the third party publisher to decide whether Rockstar Games' (http://www.rockstargames.com/) immensely popular series will appear on Wii. We should know more later in 2007 regarding this issue.
Fonte: http://planetgrandtheftauto.gamespy.com/fullstory.php?id=108810
Não que me interesse muito, mas interessará a muitos eventualmente!
I_Eat_All 30-03-2007, 23:25 Wild Arms Developer Working With Wii
New project from the makers of Sony's big western RPG series.
March 29, 2007 - A new job listing at Japan's E-Career recruiting site makes mention of the start of a new Wii project. And the poster of the job listing? None other than Media Vision (http://www.media-vision.co.jp/), creators of Sony's Wild Arms series.
According to the listing, Media Vision is seeking programmers for both the start of a new Wii project and for general mobile game development. The site doesn't provide any information on the new Wii game, but it does make heavy mention of the developer's success with the Wild Arms series.Fonte: http://wii.ign.com/articles/777/777071p1.html
Media Vision é a Empresa que fez o Wild Arms e desde a sua fundação em 1993 nunca desenvolveu nenhum titulo para plataformas Nintendo, único titulo deles que não foi feito para consolas Playstation foi o Sneakers da Xbox.
NIS America hints at Wii/NDS
During a presentation on NIS America's new RosenQueen Company (http://www.rosenqueen.com/) online store, a company executive strongly hinted that Nippon Ichi is moving into Wii and Nintendo DS development. "I've heard rumors--just rumors!--that NIS is preparing DS and Wii contracts," the exec laughed. The point was further solidified by the multiple Wii and DS accessories the company now sells online.Fonte: http://www.shacknews.com/onearticle.x/46356
A ser verdade (tudo indica que sim)... Temos uma das developers mais fieis da Sony a Nippon Ichi Software (http://www.nisamerica.com/), responsável por jogos como Disgaea e La Pucelle a deixar de ser exclusiva. Desde a sua fundação em 1994 nunca desenvolveram um titulo para uma consola não Sony, como aliás se pode constatar como ao fim de, quase 3 anos de mercado da DS ainda não tinham pedido licença para desenvolver jogos para ela.
As coisas estão a mudar, parece. :)
Marvelous Interactive a confirmado que próximamente llegarán a Wii y a Nintendo DS 4 nuevos RPG originales, de estos 4 nuevos juegos solo se conocen los nombres clave de 2 de ellos, estos son Project Ray y Proyect Salamander, a continuación os dejamos mas detalles...
Proyect Salamander estará bajo la dirección de Kazuya Niinou, director general de Trauma Center para Nintendo DS, por otro lado, Project Ray contará con Hiroyuki Kanemaru, director de los niveles y escenarios de Tales of Symphonia para Nintendo GameCube. De momento no se tiene más información sobre los demás proyectos, os mantendremos informados.
http://todowii.com/wii-y-nintendo-ds-recibirn-4-nuevos-rpgs-noticia-904.html
B3n3v3nt3 10-04-2007, 09:59 Guitar Hero 3 confirmado
Ficamos assim a saber que este jogo vai ser lançado no final do ano para as consolas PlayStation 3, Xbox 360 e Wii. A RedOctane é a criadora dos controladores em forma de guitarra, enquanto que o desenvolvimento do jogo deverá ficar a cargo da Neversoft, com edição pela Activision.
http://nintendo.ptgamers.com/noticia.asp?id_noticia=504
I_Eat_All 14-04-2007, 00:04 Samba de Amigo Wii?
Come this Friday, I’ve got intriguing news on a couple SEGA-related developments… for Wii. Think NiGHTS was the only retro-game by SEGA coming back to life? Think again. Come Friday and find out what could be one of the biggest no-brainers in retuning franchises to Wii.
Let’s just say that DK: Bongo Blast probably won’t be the only Wii game you’ll be shaking beats to this year. Source: http://www.rumorreporter.com/?p=226
All Signs Point To Yes: Another Beloved SEGA Franchise Coming To Wii
A lot of people have been paying attention to my blog, which really makes me happy. So, let me initially say that everyone shouldn’t be disappointed about what the following exclusive report contains.
Talking with yet another one of my “Rumor Reporter” sources who has ties close to such a project, I was basically told that NiGHTS isn’t the only old-school release that Wii was going to see. After a short mentioning of “music being in the air,” I quickly had thoughts of the obvious Wii Music title that all gamers were waiting for. Would it be downloadable? Would it be a new Wii channel?
Obviously, that’s not what they meant. This source told me that SEGA is really trying to reinvent things and pushing to get back on track, especially following the bad press on Sonic and the disappointing sales of Virtua Fighter 5. Taking immediate measures, SEGA’s looking at their catalog to see what people want. A game that would be welcomed with open arms.
Does everyone remember the poll that SEGA.com had recently asking gamers which old franchise they’d like to return? I was pointed to this old poll, in which Virtua Cop and NiGHTS (which eventually came true) were some of the franchises listed. And there it was, right next to Streets of Rage on the poll. Samba de Amigo.
The next day, meeting up with the source himself/herself, I mentioned the games. And the possibilities. Referring to the maracas, rhythm-game (which first appeared in the arcades, then the SEGA Dreamcast), I was met with a smile:
“No comment, but that game sure would hit the Wii demographic wouldn’t it?”, my source snickered with a wink.
If you were expecting video or screenshots of the game, which I believe is a totally new game, not a re-make or the old game on the VC, you’re sadly mistaken. But, I’ll leave the topic at hand for now. Besides, this source hasn’t been wrong on two past occasions. As for Virtua Cop and Streets of Rage, I wouldn’t be surprised if they came too. Maybe SEGA’s poll was to prioritize what the gamers wanted most in the first place?
Look forward to it. Samba de Amigo on Wii. There’s no doubt that such a musical game would bolster Wii’s legitimacy in the music-game genre, and re-establish SEGA’s commitment to ultimately pleasing its most loyal fans.Fonte: http://www.rumorreporter.com/?p=227
Novo estúdio, Jet Black Games:
EA Canada Vets Form Nintendo-Focused Studio
EA Canada Vets Form Nintendo-Focused Studio A number of veterans of Electronic Arts Canada have announced the formation of a new development studio named Jet Black Games, which will focus on developing original and licensed intellectual properties for the Nintendo DS and Wii.
The new studio will be based in Vancouver, with employees having experience in five different Need for Speed titles, five different FIFA Soccer games and three separate James Bond titles. Initial games will use the studio’s propriety Jet Black Engine.
The studio has also strategically aligned itself with business management firm Flashman Studios, which specializes in representing developers, intellectual properties and game services companies in the video games industry. Although no specific titles have yet been announced, the alliance with Flashman Studios implies that many of the initial titles will use already established intellectual properties.
“With the launch of our new studio we’ve brought together all the key elements to develop top games: proven experience and talent, the desire to push the creative envelope, commitment to making games we ourselves want to play, and all the resources and support systems needed to perform,” states Roger Freddi, co-founder and CEO of Jet Black.
"Both the Nintendo DS and Wii’s Wi-Fi capabilities provide an advanced medium for Jet Black to bring already popular franchises to an even broader worldwide audience.” Freddi adds, "These recognized licensed properties serve to ensure that Jet Black is a name to affiliate with Nintendo games, and nicely complement the original IP on which we’re working."
Entrevista Jet Black Games:
“I was motivated by Mr. Satoru Iwata’s keynote speech at GDC 2005. While referring to the Nintendo Revolution he said: “just like Nintendo DS, it’s a place where the best ideas – not the biggest budgets – will win.” Clearly, Nintendo was paving the way for smaller independent studios, like our own, to help revitalize the industry. With game team sizes at the time already easily exceeding 100 or even 200 people, it seemed like this might be the last opportunity to work in a smaller, more creative environment… given our company’s values and goals, it was natural that we align ourselves with Nintendo.
“It’s harder to focus on gameplay when you’re building engines and pipelines for four or more platforms, and the overhead associated with the larger studios focused on all platforms means that we’re able to build games for DS and Wii at a lower cost. Nintendo makes it easy for us as developers to engineer our core infrastructures so we can focus most of the hardware lifecycle on what’s most important – the actual gameplay.”
But what is the company looking to do? Jet Black's boss explains: “Our goals at Jet Black Games are threefold. Develop our own original IP, help publishers bring their IP to market, and leverage the already popular IP represented by Flashman Studios.”- Roger FreddiFonte: http://www.gamasutra.com/php-bin/news_index.php?story=13598
Monster Madness na Wii?
Eurogamer: Will we see Monster Madness on PS3 or Wii?
Jeremy Stieglitz: We would love to bring Monster Madness to other platforms. We’re definitely looking into possible PS3 and Wii versions, but I can’t say anything definite just yet. Fonte: http://www.eurogamer.net/article.php?article_id=75481
Entrevista com a Hudson:
NP: Particularly since E3, many publishers and developers have shifted their resources to increase support for the DS and Wii. You’ve already released a couple of Wii titles, and also developed Mario Party 8, which will be published by Nintendo next month, so you’ve clearly been working with the console on multiple projects for quite some time. Does Hudson seem to have more of a focus on Wii than other platforms, or is support spread pretty evenly across the competitors?
Lee: Yes, we have been on board the Wii and DS bandwagon right from the start. We loved these systems because they shifted focus away from the typical gaming experience and introduced new ways of having fun. You’ll see us continue to support both these platforms over the next many years, more than most other platforms. Some of the new games we have in development are pretty darn cool. Wish I could talk about them!Fonte: http://www.nintendoplayers.com/feature.php?featureID=29
UnRealPT 27-04-2007, 15:27 Nintendo purchases Monolith Soft! (http://www.codenamerevolution.com/?p=4902)
With all these Microsoft purchases such as the recent acquisition of Lionhead, it’s great to see Nintendo entering the game as they have recently made a deal to acquire Monolith Soft (majority ownership) and it has been announced that a transfer of ownership will be held on May 1st. Monolith is best known for the Xenosaga trilogy on the Playstation 2 and the Baten Kaitos series on Gamecube. Although Namco-Bandai will have a 16% stake, Nintendo’s 80% ownership will likely place Monolith as an exclusive developer for Nintendo.JoWood announces Wii support! (http://www.codenamerevolution.com/?p=4897)
PC games publisher JoWood, popular for games like Painkiller and Gothic has announced that it will be supporting the Wii and plans a number of titles for the platform to be released in the latter part of 2008 and into 2009.
Gas Powered Games supporting the Wii! (http://www.codenamerevolution.com/?p=4894)
Gas Powered Games has confirmed that the company has current Wii projects in the works. The company also believes that within the next 18-24 months, the Wii will overtake the 360/PS3 in market share.É bom ver que cada vez há mais suporte por parte das editoras...:)
I_Eat_All 27-04-2007, 21:18 Nintendo purchases Monolith Soft! (http://www.codenamerevolution.com/?p=4902)
JoWood announces Wii support! (http://www.codenamerevolution.com/?p=4897)
Gas Powered Games supporting the Wii! (http://www.codenamerevolution.com/?p=4894)
É bom ver que cada vez há mais suporte por parte das editoras...:)Vou renomear esta thread para Support Thread em vez de *possible*, dado que hoje em dia temos mais empresas a anunciar estarem a trabalhar com a dita cuja do que a dizerem que estão a pensar, e em ultima analise support thread engloba todos
Quanto à Monolith... :D eu acho que merece um tópico, dada a aquisição que foi, temos uma Second Party nova.
Pink Cigarette 27-04-2007, 21:27 Xenosaga na Wii seria mais um golpe nas aspirações da Sony no Japão. Já o Baten Kaitos Origins foi um flop de todo o tamanho, não acredito que voltem a editar jogos da série...
UnRealPT 27-04-2007, 21:37 Realmente é melhor tirar o *possible* :-D
Mais uma:
Infinity Ward supporting Wii (http://www.codenamerevolution.com/?p=4912)
Recently we heard of Call of Duty 4 in development by Infinity Ward and Activision. Infinity Ward is a subsidiary of Activision and is popular for bringing the first two Call of Duty titles to the PC and also the award winning COD2 on the 360. Interestingly enough, Infinity Ward’s description states the following:
“A talented team, an exciting work environment, and competitive compensation await those people who are interested in creating cutting edge games on both the PC and all of the new next-generation console platforms.”
The job posting also has Wii, 360 and PS3 listed down under categories. Does this mean that that Infinity Ward is bringing COD4 to the Wii? We’ll just have to wait and see!
I_Eat_All 30-04-2007, 19:38 Ready 2 Rumble Wii: (press release)
Ready 2 Rumble “for Nintendo Wii is the first product of a co-operation put on on a long-term basis
Darmstadt, 25 April 2007 - as exclusive development and marketing partners of the ASIA GAMES & MEDIA PRIVATE EQUITY FIND PSE. Ltd. became the 10TACLE of STUDIOS PSE. Ltd., which in Singapore resident subsidiary company of the 10TACLE of STUDIOS AG, which development of „ready assigns 2 Rumble “for Nintendo Wii. For the 10TACLE of STUDIOS and the fund administered in Singapore this is the first realized project in the last year admits given co-operation. The conversion of co-operation and the transfer of the successful fund model from Europe to Asia preceded thereby substantially faster than planned of both parties first. The 10TACLE of STUDIOS takes over the complete project management and the international marketing for the assigned titles and participates to large extent at later proceeds.Fonte: http://translate.google.com/translate?u=http%3A%2F%2Fwww.10tacle.de%2Findex.ph p%3Fid%3D298%26tx_ttnews%5BpS%5D%3D1177873801%26tx _ttnews%5Btt_news%5D%3D338%26tx_ttnews%5BbackPid%5 D%3D306%26cHash%3Dc8ccc8b43d&langpair=de%7Cen&hl=en&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools
EA anuncia NBA Live 2008 para a Wii:
EA did not announce a complete list of platforms for NBA Live 08, but it did say the game will arrive on the PlayStation 3 and Wii for the first time. The game is currently in development at EA Canada.Fonte: http://www.gamespot.com/news/6169887.html?action=convert&om_clk=latestnews&tag=latestnews;title;1
B3n3v3nt3 03-05-2007, 11:08 Conspiracy's Counter Force
The Entertainment Software Ratings Board's official website has added a previously unknown Wii project to its official release list. The game is called Counter Force, it's being published by Conspiracy Entertainment, and it received an E+10 rating from the ESRB due to "violence," according to the website. The ESRB, which is given access to software prior to its release in order to accurately rate it, has in recent months become notorious for inadvertently lifting the curtain on forthcoming games when it updates its official website's release list.
We placed calls to Conspiracy Entertainment for clarification, but the company did not return our queries in time for publish. Look forward to more on the project as information becomes available.
fonte: http://wii.ign.com/articles/785/785161p1.html
I_Eat_All 05-05-2007, 12:51 RUMOR - Soul Calibur adventure coming to the Wii?
“There used to be this fighting franchise that came to GameCube, coming to Wii but it won’t be a fighting game anymore. Now its going to be some kind of crazy-ass adventure game.” (He hints that there) “was one fighting game that sold pretty well that was from a 3rd party. I’m sure you can figure out what it was.”Fonte: http://wii.ign.com/articles/785/785870p1.html
Ermm... jogo de pancada third party que vendeu muito bem na GC? Soul Calibur?
...
Soul Calibur Adventure Wii? 8|
João Sousa 05-05-2007, 13:02 Fonte: http://wii.ign.com/articles/785/785870p1.html
Ermm... jogo de pancada third party que vendeu muito bem na GC? Soul Calibur?
...
Soul Calibur Adventure Wii? 8|
Pode muito bem também ser o Naruto não? Se juntares as vendas que ele fez só na América e no Japão, também vendeu consideravelmente bem. Mas talvez o mais provável é ser mais uma daqueles noticias para criar hype (ainda por cima vindo de quem vem...):rolleyes:
Espero estar enganado:)
I_Eat_All 05-05-2007, 13:16 Pode muito bem também ser o Naruto não? Se juntares as vendas que ele fez só na América e no Japão, também vendeu consideravelmente bem. Mas talvez o mais provável é ser mais uma daqueles noticias para criar hype (ainda por cima vindo de quem vem...):rolleyes:
Espero estar enganado:)É capaz, IGN é aquela base, de algum lado eles foram buscar este rumor, mas pode vir de fontes dubias ou até traduções mal feitas. Ainda agora saiu o One Piece Adventure na Wii, sendo que haviam jogos de pancada One Piece na GC/PS2 (que não eram grande coisa), mas tenho a certeza que esses venderam mais na PS2 que na GC, e seria um engano ridiculo de se fazer.
Naruto... Eles falam de um fighting franchise da GC, mas já saiu um Naruto pra a Wii, depois os Naruto da GC/Wii já são exclusivos, pode ser coincidencia mas o termo third party implica talvez multiplataforma, e vender bem face aos seus congeneres, e Soul Calibur 2 vendeu mais na GC que na Xbox e PS2; a Namco sabe que tem aqui um mercado.
Além de que Naruto só foi um sucesso no Japão, cá fora até que vendeu mas não é um best seller.
Também é verdade que a Namco é potencial interessada em meter o franchise na Wii, afinal o antecessor vendeu bastante bem, não têm uma razão para não nos suportarem; mas como funcionará um Soul Calibur Adventure? :X
João Sousa 05-05-2007, 13:27 A questão é que o que eles dizem é muito vago. O Naruto da GC e Wii neste momento é um fighter. O da Xbox 360 vai ser adventure (feito pela ubisoft) do estilo one piece, dai a minha "duvida" entre esses 2 títulos. Se não estou em erro, os Naruto gnt na América venderam razoavelmente bem( longe do Soul Calibur II) mas no Japão foi ao contrario, vendeu melhor o/os Narutos que o Soul Calibur. Mas também digo que já ficava contente com qualquer um destes 2 jogos, desde que bem aproveitados:x2:
B3n3v3nt3 05-05-2007, 19:23 Rumor
Lego Star Wars Heading To Wii (http://kotaku.com/gaming/ring-the-till/rumour-lego-star-wars-heading-to-wii-257954.php)
Codename Revolution are claiming to have seen a distributor's list that shows a Lego (http://kotaku.com/gaming/lego/) Star Wars (http://kotaku.com/gaming/star-wars/) compilation coming to the Wii (http://kotaku.com/gaming/wii/). Called Lego Star Wars (http://kotaku.com/gaming/lego-star-wars/): The Complete Saga, it should be arriving in time for Christmas, no doubt bundled with all kinds of added waggling and thrusting.
I_Eat_All 05-05-2007, 19:29 Ainda bem que não comprei o Lego Star Wars 1 e 2 para a Gamecube então, desta vez não me escapam (especialmente se vierem em budget).
e quem sabe se trazem alguns "extras" :)
Pink Cigarette 05-05-2007, 20:29 Ainda bem que não comprei o Lego Star Wars 1 e 2 para a Gamecube então, desta vez não me escapam (especialmente se vierem em budget).
e quem sabe se trazem alguns "extras" :)
É um jogo que sempre me despertou alguma curiosidade. Se sair a bom preço é certo cá em casa. :)
será que vem um port da versão xbox360? não é como se Lego star wars necessitasse um sistema muito forte :P
I_Eat_All 05-05-2007, 21:33 será que vem um port da versão xbox360? não é como se Lego star wars necessitasse um sistema muito forte :PHmmm... Para quê portar se existem builds Gamecube que correrão nativamente no hardware Wii?
A diferença nem será grande dado que como dizes Lego Star Wars nem é muito intensivo, e foi feito com o minimo denominador comum da PS2; claro que se fizerem uns upgrades eu agradeço (um modo 16:9 que não sei se o original tinha, por exemplo), podem importar algumas features da versão X360 (melhores texturas, se fôr o caso) e meter uns shaders extra no jogo, mas portar a engine em si de outra arquitectura seria contra-producente (quando esse trabalho tecnicamente já foi feito).
Anoni Mus 06-05-2007, 21:28 Boas, nao costumo vir ca muito porque raramente posso utilizar o pc e quando o utilizo jogo cod2, quero mostrarvos um videos acerca do zelda tp que eu fiz muito antes de sair a wii, bem nao e bem um video que fiz e mais uma montagem mas vejam na mesma podem por rate ou coment http://www.youtube.com/watch?v=Ode6qwGWkXM
Wii Abafa ps3:-D .
Só por fazer publicidade á wii e falar mal da ps3 ja fui kickado de alguns server do cod2.:007:
Pink Cigarette 06-05-2007, 21:40 A música de System of a Down está engraçada. Lembro-me de a ouvir pela primeira vez há uns anos quando comprei um bootleg da banda com B-sides e raridades. Creio que faça parte da banda sonora da série televisiva com a licença de Zelda. Curiosamente na altura pensei que a tivessem feito apenas por serem fãs da série. A montagem está gira, mas evita os comentários do tipo "Wii abafa PS3", caso contrário a thread descamba, tenta dizê-lo de forma mais subtil. ;)
Hmmm... Para quê portar se existem builds Gamecube que correrão nativamente no hardware Wii?
pois, nunca tendo viste o jogo à venda quase que se esquece que havia versão gamecube :P
Mas continuo a achar que deveria receber shaders e um monte de extras
I_Eat_All 06-05-2007, 21:59 pois, nunca tendo viste o jogo à venda quase que se esquece que havia versão gamecube :P
Mas continuo a achar que deveria receber shaders e um monte de extrasPode recebê-los, mas ainda assim, não sei se shaders escritos para shader model x.x (Xbox e Xbox 360) serão compliant com a Wii, não o eram com a GC pelo que teriam de ser re-escritos para a TEV pipeline, unica duvida é se o serão com a shader unit que segundo as patentes foi adicionada às TEV pipelines; se é uma Shader Unit compativel com as das graficas caseiras.
Basicamente... copy/paste de código de shader programado para outra arquitectura gráfica pode não ser possivel, tendo de ser re-escrito. A boa noticia é que programar shaders desta forma não é mais dificil por isso.A música de System of a Down está engraçada.A musica não é dos SoaD, é dos Rabbit Joint, mas alguém se lembrou de renomear o ficheiro para System of a Down num sistema de partilha de ficheiros pela net... e nunca mais despegou.
Anoni Mus 06-05-2007, 23:19 Eu ia jurar que era dos SOAD mas n faz mal a musica é fixe na mesma.
Mr Esteves 07-05-2007, 19:10 An EW.com interview with Director and GM of Nintendo EAD Shigeru Miyamoto has some interesting tidbits on his feelings about outsourcing key Nintendo franchises, as Nintendo has been doing quite a bit in the past several years, as well as the lackluster performance of The Legend of Zelda: Twilight Princess (which series head Eiji Aonuma told GDC crowds was created for American audiences (http://www.n-sider.com/newsview.php?type=story&storyid=2673)) in Japan. Here are a few choice quotes:
I could make Halo. It's not that I couldn't design that game. It's just that I choose not to. One thing about my game design is that I never try to look for what people want and then try to make that game design. I always try to create new experiences that are fun to play... When I show a game to people I don't ask their opinion or give them a survey. I just watch their eyes and their face while they play. Do they smile? Do they look frustrated? So I guess I do test my games—but it isn't very scientific.
- Shigeru Miyamoto
In the past we've worked with some outside development houses on titles like F-Zero and Starfox—and let me just say that we were disappointed with the results. Consumers got very excited about the idea of those games, but the games themselves did not deliver.
- Shigeru Miyamoto
...Zelda: Twilight Princess is not doing very well at all in Japan. It is very disappointing... I think a lot of people who bought the Wii [in Japan] are not necessarily the types of people who are interested in playing that kind of game. And a lot of the people who would want to play it can't find a Wii! But mostly, I think it's that there are fewer and fewer people who are interested in playing a big role-playing game like Zelda.
- Shigeru Miyamoto
Não gostei muito da parte acerca do zelda, mas espero que ele continue a fazer zeldas como sempre os fez ou até melhor talvez consiga juntar o devertimento de que ele tanto gosta com "big role-playing" assim ficavamos todos satisfeitos, um casual gamer poderia jogar o jogo de vez em quando, mas de uma forma divertida, sempre seguindo a historia principal como se fosse lendo um livro capitulo a capitulo.
já que ele n gostou mt de star fox e f-zero talvez ele proprio os faça e isso seria mt bom para os pussuidores da wii.
I_Eat_All 07-05-2007, 21:40 Não gostei muito da parte acerca do zelda, mas espero que ele continue a fazer zeldas como sempre os fez ou até melhor talvez consiga juntar o devertimento de que ele tanto gosta com "big role-playing" assim ficavamos todos satisfeitos, um casual gamer poderia jogar o jogo de vez em quando, mas de uma forma divertida, sempre seguindo a historia principal como se fosse lendo um livro capitulo a capitulo.
já que ele n gostou mt de star fox e f-zero talvez ele proprio os faça e isso seria mt bom para os pussuidores da wii.Ele está a referir-se ao mercado Japonês; Zelda não é popular por lá, nada comparável a Final Fantasy, como no resto do mundo.
Zelda TP já vai nos 3,5 milhões numa escala mundial, o que quer dizer que foi vendido com cerca de metade das wii's vendidas até agora (e a versão GC vai nos 1,8 milhões mundiais); mas no Japão só vendeu umas 400 mil unidades. O que é fraco para um franchise deste calibre.
O mesmo diz respeito ao F-Zero e Starfox, acho que a desilusão a que ele se refere são as vendas, para o mercado Japonês. Starfox bem que podem mandar a Namco às couves, mas F-Zero gostava de ver uma sequela do GX feita pela Sega/Amusement Vision.
Quanto ao mercado de RPG's... não há questão que ele tem vindo a encolher, e um franchise novo não consegue fazer o splash devido, Final Fantasy XII pode vender 2 milhões na América, mas ao lado está o Valkyrie Profile da PS2 que vendeu 80 mil cópias, e o Tales of the Abyss da Namco que vendeu 50 mil... e muitos RPG's nem ultrapassam as 30 mil cópias na América.
No Japão tudo o que é RPG que não seja FF, DQ e KH também não está a vender por aí além, os tales baixaram de vendas médias de 800/650 mil cópias para umas 350 mil... e jogos como Xenosaga, Baten Kaitos e outros não deixaram de ser flops lá por isso.
Provavelmente esse desinteresse em jogos estilo Zelda é um reflexo da conquista de grande número de novos jogadores casual.
Não estão interessados nisso.
I_Eat_All 08-05-2007, 02:01 Provavelmente esse desinteresse em jogos estilo Zelda é um reflexo da conquista de grande número de novos jogadores casual.
Não estão interessados nisso.A verdade é que Zelda nunca teve a popularidade no Japão que tem o Final Fantasy, e tem vindo a decrescer, já o Zelda Wind Waker não foi famoso por aquelas bandas, apesar do aspecto gráfico ser tipicamente Japonês.
450 mil unidades não é nada mau, já é mais que muitos RPG's japoneses, não lhe garante é um seguimento por aí além.
RPG's vendem na DS que nem ginjas, e se os lançarem na Wii também acredito que o façam... Mas mesmo o Zelda da DS... não me cheira que venda por aí além no Japão.
Há jogadores casual, claro, mas acho que neste caso é mesmo o Zelda TP que "não pegou".
Há jogadores casual, claro, mas acho que neste caso é mesmo o Zelda TP que "não pegou".
no Zelda TP tentaram fazer tudo o que o fan americano queria nos jogos, na minha opinião saiu mal. (mas eu continuo a adorar o jogo)
I_Eat_All 08-05-2007, 15:00 no Zelda TP tentaram fazer tudo o que o fan americano queria nos jogos, na minha opinião saiu mal. (mas eu continuo a adorar o jogo)Eu adorei, em termos globais considero-o o melhor Zelda que já fizeram. Em termos de preferencia minha ficou empatado com outros titulos da série mas valeu definitivamente cada minuto que esperei por ele.
Ser feito para o publico americano... É certo que esse publico é o que pede mais um Zelda com vertente épica, que eu também prefiro... Mas para mim o que define um Zelda é mesmo vir da equipa que vem. Tanto abraço um Zelda menor como um épico, cell shaded ou realista... Mas acredito que a maior condicionante para seguir este caminho com o TP foi a história que se queria contar.
Zelda podia vender muito mais no Japão, mas não vende, mais do que não ser um produto para eles acho que é uma questão de estatuto. Final Fantasy por sua vez até podia ser uma nova versão do tetris com personagens FF que vendia quye nem queijinhos na mesma.
B3n3v3nt3 09-05-2007, 09:22 SoulCalibur Legends na Wii
http://www.enregistrersous.com/images/190670804420070509093511.jpg
e também:
Because of sluggish sales, Namco Bandai plans to release only 23 titles for PS3 in the current fiscal year, compared to 24 games to be sold to Microsoft Corp's Xbox360 and 37 titles to be released for Nintendo Co Ltd's Wii console.
:D
Pink Cigarette 09-05-2007, 11:15 SoulCalibur na Wii... Já ganhei o dia. :D
Mais um para a enorme lista. XD
fogo 37 jogos da namco para a wii? e ja temos anunciados 45 jogos nintendo para a wii... WOW
mas espero bem que os 37 jogos sejam jogos de jeito... ao contrario do que tem acontecido.
e soul Calibur legends? um action adventure? já estou desapontado.. mas dou-lhes uma chance, a serie soul sempre foi boa
ah, donde sei que é um action adventure? o matt casamassina tava o tempo todo a dizer que um fighter que vendeu bem na gamecube vem em forma de adventure ou algo do genero para a wii
Bio Shadow 09-05-2007, 14:43 Command & Conquer 3 may come to Wii (http://gonintendo.com/?p=17535)
http://gonintendo.com/wp-content/photos/thumb_kane_command_conquer.jpg (http://gonintendo.com/wp-content/photos/kane_command_conquer.jpg)
“There isn’t as much under the hood, so it (C&C3) obviously won’t look as good. But as far as control goes, I don’t see why it can’t be done.” - EA Senior Producer Mike Glosecki
http://gonintendo.com/?p=17535
Já foi feito um C&C para a N64, seria interessante ver este jogo na Wii :D
Pink Cigarette 09-05-2007, 16:09 e soul Calibur legends? um action adventure? já estou desapontado.. mas dou-lhes uma chance, a serie soul sempre foi boa
Imagino algo entre um Onimusha e The Legend of Zelda. Uma aventura épica à imagem do clássico da Nintendo, mas com mais acção e menos puzzles, ao estilo da série da Capcom. Claro que um Beat'em up na linha dos anteriores seria também muito bem vindo, mas talvez seja bom para a série alargar os horizontes. No fundo eu quero é que o jogo seja bom, independentemente do género. Pode ser até que tenha alguns duelos de espada na primeira pessoa, ao estilo de Red Steel.
I_Eat_All 09-05-2007, 17:28 fogo 37 jogos da namco para a wii? e ja temos anunciados 45 jogos nintendo para a wii... WOW
mas espero bem que os 37 jogos sejam jogos de jeito... ao contrario do que tem acontecido.
e soul Calibur legends? um action adventure? já estou desapontado.. mas dou-lhes uma chance, a serie soul sempre foi boa
ah, donde sei que é um action adventure? o matt casamassina tava o tempo todo a dizer que um fighter que vendeu bem na gamecube vem em forma de adventure ou algo do genero para a wiiSoul Calibur com vertente aventura é a melhor noticia que me podiam dar :D
Com sorte aprendem alguma coisa com o Virtua Fighter RPG *cough* Shenmue *cough*
Mas a sério :P Este mereçe uma Thread e tudo. (já a faço)
Quanto à Namco... alguns serão low budget (tipo Tamagochi), mas há titulos grandes a virem... Namco foi a primeira a anunciar um RPG para a Wii, o Sword of Legendia... está em produção à bastante tempo, imagino que esteja maduro (e cheira-me a Tales), e pelas listas deles ainda há outro RPG "sem nome"; possivelmente mais dado que eles não têm de declarar essas coisas, mas oficialmente... podemos contar com 2 RPG's da Namco.
E depois já temos o nosso próprio Gundam a caminho :D
http://b.bngi-channel.jp/wii-gundam/image/system/color/img_base.jpg http://b.bngi-channel.jp/wii-gundam/image/system/color/img_05.jpg
Gundam é o starwars japonês... Tem capacidade para ser system seller.
O One Piece que foi lançado a semana passada a tempo da Golden Week também é da Namco:
http://www.ganbarion.co.jp/opa_sp_con/img/ss/gss027.jpg
http://www.ganbarion.co.jp/opa_sp_con/img/ss/gss026.jpg
Imagino algo entre um Onimusha e The Legend of Zelda. Uma aventura épica à imagem do clássico da Nintendo, mas com mais acção e menos puzzles, ao estilo da série da Capcom. Claro que um Beat'em up na linha dos anteriores seria também muito bem vindo, mas talvez seja bom para a série alargar os horizontes. No fundo eu quero é que o jogo seja bom, independentemente do género. Pode ser até que tenha alguns duelos de espada na primeira pessoa, ao estilo de Red Steel.
não eu estava a pensar mais no death by degrees ou como se chama que não me parece ser grande coisa
Mr Esteves 15-05-2007, 16:02 Latest Instalment in #1 Best-Selling Action Sports Franchise Redefines Skateboarding Genre with Unprecedented Freedom and Control
Sydney, Australia – May 15, 2007 – This spring gamers will be able to command their skating destiny in Tony Hawk’s Proving Ground from Activision, Inc. (Nasdaq: ATVI). For the first time, players will have the freedom to define their character, story and style based on the choices they make, the paths they choose and the style of skating they use on the proving grounds from Philadelphia and Baltimore to Washington, D.C.
Tony Hawk’s Proving Ground features deeper customization than ever before, including a Video Editor with full-featured editing tools and visual effects for creating “epic skate videos,” and a fully customizable online Skate Lounge where players can skate with friends in the ultimate pad. In addition, players will have the freedom to skate from single player to online seamlessly, as well as utilize new gameplay mechanics such as skateable terrain altering and building, and Bowl Carving, delivering the most empowered skating experience ever. Tony Hawk’s Proving Ground also features even more Nail the Trick™ moves such as Nail the Grab and Nail the Manual intensifying the thrill of pulling off big tricks.
“Tony Hawk’s Proving Ground drops players into the skateboarding world like never before,” said Joel Jewett, president of Neversoft. “This is the largest, deepest and most compelling Tony Hawk game ever. You can skate the best lines, define your own style and produce your own videos. You can even take it further by tricking out your own Skate Lounge, where you can hang out and skate with others online. Proving Ground will throw you so deep into the lifestyle of skateboarding that you won’t be able to get out. Hands down, it’s the most exciting Tony Hawk title yet.”
Tony Hawk’s Proving Ground is in development by Neversoft for the Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, Wii home video game system, PlayStation2 computer entertainment system, and Nintendo DS. The game is not yet rated by the OFLC and is scheduled for release later this year.
o primeiro jogo a serio de skate para a wii
(n é que o downhill jam seja mau, mas vejo-o mais como um jogo de corridas)
yathg (yet another tony hawk game) :) yaawwwwnnn
jfred-silva 15-05-2007, 18:14 Fui só eu que axei que as duas imagens do gundam tinham gráficos bons? ou será ilusão pelas imagens serem pequenas.
Fui só eu que axei que as duas imagens do gundam tinham gráficos bons? ou será ilusão pelas imagens serem pequenas.
jogo wii com gráficos bons? é impossivel, deves ter-te enganado.
btw. os de One Piece também não estão maus.
I_Eat_All 15-05-2007, 18:34 Fui só eu que axei que as duas imagens do gundam tinham gráficos bons? ou será ilusão pelas imagens serem pequenas.Não estão maus, mas podiam estar melhores :)
Os rochedos e cenário terreo têm muito o mesmo aspecto com texturas em tile sem variancia, isto seria completamente resolvido "à lá Zelda" ao meter uma camada por cima para simular a propagação da luz e conserindo-lhe luminusidade oscilante menos estática.
Mas o jogo ainda nem está acabado, se fôr bom... o melhor vai ser mesmo o gameplay :D Espero que calibrem muito bem a coisa.
Midway
Asked about the company's efforts for the Wii, the executives noted that the company was already a strong proponent of the platform, offering four launch window titles, and also promised three more unannounced titles for 2007 in addition to the forthcoming Mortal Kombat, two of those exclusive to the console.Fonte: http://www.gamasutra.com/php-bin/news_index.php?story=13789
Hudson
NP: Particularly since E3, many publishers and developers have shifted their resources to increase support for the DS and Wii. You’ve already released a couple of Wii titles, and also developed Mario Party 8, which will be published by Nintendo next month, so you’ve clearly been working with the console on multiple projects for quite some time. Does Hudson seem to have more of a focus on Wii than other platforms, or is support spread pretty evenly across the competitors?
Lee: Yes, we have been on board the Wii and DS bandwagon right from the start. We loved these systems because they shifted focus away from the typical gaming experience and introduced new ways of having fun. You’ll see us continue to support both these platforms over the next many years, more than most other platforms. Some of the new games we have in development are pretty darn cool. Wish I could talk about them!Fonte: http://www.nintendoplayers.com/feature.php?featureID=29
THQ:
Rainbow Studios is one of the largest video game developers in the Southwest. Rainbow is a wholly owned subsidiary of THQ, an industry-leading publisher that has developer top quality video games for twelve years. Named Game Informer’s “Developer of the Year for 2001″, Rainbow Studios is one of THQ’s premier creators of next generation content for console systems and PC. Rainbow’s sixteen-year video game history includes the critically acclaimed Motocross Madness PC Series, the award-winning ATV Off-road Fury, top-selling Splashdown, the highly praised MX series, and recently released Disney Pixar CARS title.
Rainbow Studios is searching for a qualified Senior Environment Artist for our Wii exclusive action/adventure title. We will consider applicants from both inside and outside of the game industry for this position.Fonte: http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=9399&accountno=375
Outro estudio da THQ:
Job Requisition Number: 10401
Job Title: Game Programmer
Employment Status: Full-Time
Division/Studio: Blue Tongue Ent. (Melbourne, Australia)
Department: Management
Job Description:
Blue Tongue Entertainment
• Australia’s largest game developer and publisher
• Be part of a global team, accessing a wealth of experience and knowledge
within the THQ group
• Development on current and next-generation consoles
Blue Tongue Entertainment, a video game developer based in Melbourne, Australia.
Blue Tongue currently has 75 employees and is part of THQ Inc- a leading
worldwide developer and publisher of interactive entertainment software. The
company has developed for all popular video game systems, and has experience in
many genres
Blue Tongue Entertainment was founded in October 1995. Titles produced include
AFL Finals Fever (PC), Starship Troopers (PC), Jurassic Park: Operation Genesis
(PS2/Xbox/PC) and more recently Barnyard (PS2/GameCube/PC/Wii) and Nicktoons
Battle for Volcano Island (PS2/GameCube). The studio is currently working on two
new titles, an action-adventure game for Microsoft Xbox 360, Sony Playstation 2,
and Nintendo Wii, and a new IP exclusive to the Nintendo Wii. With continued
growth and a line-up of exciting next-gen projects in development, the future
for Blue Tongue is a bright one.
Programmer
The Game Programmer is responsible for programming, implementation of technical
and game design documents, and completing programming tasks to schedule. This
position will report directly to the Lead Programmer.
- Position:- –
• Develop and code game systems
• Ensure high quality code
• Perform functional testing on their code
• Fix bugs
-Requirements:- –
• Excellent communication and interpersonal skills
• Strong 3D programming skills
• Bachelor degree in computer science or equivalent
• Familiarity with latest concepts of real time rendering and AI a huge plus
• Game industry experience
• PS2 systems level experience an advantage
• Strong C and C++ skills
• Solid 3D math skills
Majesco:
Gamasutra: As a company, your last handful of announcements have been for titles exclusively for Nintendo platforms. Specifically, Majesco has announced three titles for the Nintendo DS, one for the Game Boy Advance, and another for the Wii. Is the company interested in the PSP, or are there plans to phase out PSP support?
Liz Buckley: Although our current product line is composed of SKUs for Nintendo’s platforms, we are by no means phasing out support for Sony’s systems.
We continue to evaluate new products on a regular basis to determine whether they’re a good fit for our line up. Our focus remains on handheld systems and the Wii, though we do opportunistically pursue titles on other platforms if it makes sense for our business model.
GS: Is Majesco planning additional Wii titles besides Cooking Mama: Cook Off and Bust-A-Move: Bash?
LB: Most definitely. We have another Wii title in development now and are looking to expand our line-up with additional SKUs for this promising platform.Fonte: http://www.gamasutra.com/php-bin/news_index.php?story=12746
Natsume:
# Original Simulation (Marvelous Interactive) - TBA
# Kawa no Nushi Tsuri Series [River King] (Marvelous) - TBAFonte: http://wii.ign.com/articles/732/732678p1.html
Marvelous Interactive a confirmado que próximamente llegarán a Wii y a Nintendo DS 4 nuevos RPG originales, de estos 4 nuevos juegos solo se conocen los nombres clave de 2 de ellos, estos son Project Ray y Proyect Salamander, a continuación os dejamos mas detalles...
Proyect Salamander estará bajo la dirección de Kazuya Niinou, director general de Trauma Center para Nintendo DS, por otro lado, Project Ray contará con Hiroyuki Kanemaru, director de los niveles y escenarios de Tales of Symphonia para Nintendo GameCube. De momento no se tiene más información sobre los demás proyectos, os mantendremos informados.Fonte: http://todowii.com/wii-y-nintendo-ds-recibirn-4-nuevos-rpgs-noticia-904.html
Grasshopper/Suda 51:
Suda also said that No More Heroes is one of three titles Grasshopper is currently working on for the Wii console, but it was the only one he could currently mention by name.Fonte: http://www.gamespot.com/wii/action/heroes/news.html?sid=6167200
Matsuno Developing for Wii
Former Final Fantasy XII director loves the Wii.
At Nintendo's Wii press conference in Tokyo today, Yasumi Matsuno, director of Final Fantasy XII (well, until he left the project midway through its development) and other popular RPGs like Final Fantasy Tactics and Ogre Battle, stated that he is developing for the Wii and expressed his love for the platform.
Matsuno, who pulled a Dave Chappell and quit Square-Enix midway through Final Fantasy XII's development and kind of went into seclusion, is working on his Wii ideas for a new game developer (though which one has yet to be revealed).Fonte: http://www.1up.com/do/newsStory?cId=3153639
Parappa the Rapper creator planning to develop Wii game
"Wii is a very good piece of hardware. Many talented people from Nintendo make great ideas for game hardware, of course. Already I've been starting to think about Wii software, but it's very hard sometimes. Because can you keep shaking the controller for hours?
"Players can't spend a long time on gameplay, so this can be tough. So I respect Nintendo's activities, but for software designers like us, it's very hard."
However, Matsuura said he is currently in the planning stages of developing a game for Wii - with work set to officially begin "soon, maybe".Fonte: http://www.gamesindustry.biz/content_page.php?aid=25008
Capcom to boost Wii, DS support
Capcom has announced plans to build on their Wii and DS support. They said that this process will begin immediately. Capcom currently has 14 titles in the works for the DS, and 6 titles for the Wii. It really is great to see more support coming from a major third party like this. Capcom has always worked well with Nintendo, it should be interesting to see what else they do with the Wii.Fonte: http://gonintendo.com/?p=18235; www.gamefront.de
Hmm... 6 titulos para a Wii?
Só conheçemos 4... Zack and Wiki/Treasure Hunter Z, Resident Evil 4 Wii, Resident Evil Umbrella Chronicles e Devil Kings 2.
Além de que se anunciaram hoje podem já não estar a contar com o RE4 Wii estar em desenvolvimento já que está gold a julgar pela Famitsu ter feito uma review completa da versão final japonesa.
Ou seja... temos 2 a 3 jogos que não sabemos e já estão a ser feitos, e intenções da Capcom de começar imediatamente a fazer mais.
Também é estranho que coincida "logo" com o dia em que a review saiu; é que se aquela equipa acabou o desenvolvimento... estão livres... e são uma equipa que acaba por já estar treinada com o hardware.
Para quem não sabe, a equipa que tratou do RE4 Wii... é a equipa do Onimusha; não me admirava nada se tivesse sido decidido/dado luz verde muito recentemente, Onimusha para a Wii.
Dos outros títulos em desenvolvimento... O que eu não me babava se um deles fosse uma port ou sequela do Okami.
Pink Cigarette 21-05-2007, 21:27 Um Viewtiful Joe, e não pedia mais nada ao Pai Natal. Um Okami 2 também era bom, mas prefiro o Joe. :D
Um Resident Evil clássico ou o 5 também era engraçado!
I_Eat_All 21-05-2007, 23:50 E mais um...
Geometry Wars, conhecido pelo sucesso no Xbox Live... para a Wii:
Geometry Wars: Galaxies for Wii and DS!
Nintendo Power has a small article announcing Geometry Wars Galaxies on The Wii and DS.
It’s being handled by the developers of Battalion Wars, and will feature an extensive single-player game. Wii version will use the motion control, and DS will use the touch control. This game is exclusive to these platforms. Each version will feature a multiplayer mode. Both Versions from Retro Evolved will be included.
Expect this to hit this fall.Fonte: http://buttonbasher.wordpress.com/2007/05/21/geometry-wars-galaxies-for-wii-and-ds/
Smart Bomb na Wii:
Smart Bomb Interactive is a VC-funded independent developer of games for all current and next-gen platforms. Our latest releases include Pac-Man World Rally and Snoopy vs. the Red Baron. We are currently at work on original titles for next-gen platforms, as well as an unannounced Wii project under development for a top-tier publisher.
Job Description:
Superior communication skills and a proven ability to understand, motivate and inspire an art team are mandatory. We need a keen eye for detail wrapped around an ability to assume ownership over the look and feel of a product and make decisions independently. We want excellence and innovation to show in every aspect of our products!Fonte: http://jobs.gamasutra.com/Jobseekerx/ViewJob.asp?JobID=HvowGg7zqCv1r%2FCmajEF5cXHvxwk
Mais um exclusivo para a lista :P
Entrevista da Konami:
During the course of the conversation, a multitude of topics were touched upon, from Konami's ramped-up support of the Nintendo and the Wii, to whether Elebits creator Shingo Mukaitoge is being groomed as a new face for the firm - read on for the answers.
Konami is having a lot of Wii and Nintendo console support right now, moreso than big-budget stuff. What is the rationale behind that?
Marc Franklin: Konami has always been a strong supporter of Nintendo platforms. We were one of the first companies to come out with original titles on the DS, we were a supporter of the GameCube, and made lots of titles for the GBA.
The Wii, I think, embraces a lot of the innovation and creativity that Konami is known for, and provides an amazing outlet for our developers to design incredible games. You're seeing games like the next generation of DDR come out on the Wii -- called Dance Dance Revolution: Hottest Party -- to provide full-body immersion in a dance game.
We also partnered with Hudson recently to do some Wii games like Wing Island, and Marblemania, which is doing well. The Wii platform in and of itself echoes and provides really great creativity for Konami developers.
(...)
In the U.S., it seems like developer names are getting more and more important. Is Shingo Mukaitoge someone you guys are grooming as a new face for Konami?
MF: Konami certainly has many world-class developers, and we don't single out anyone in particular. With that said, Mukaitoge-san is certainly a rising star. He's improved himself with Elebits, which many people believe was one of the most innovative games that came out for the Wii.
He then announced a new game called Dewy's Adventure, and that is a very promising title. It looks extremely good. In fact, many of the press, when they first saw the gameplay, thought it looked like a first-party title. I think there is a lot of talent with Mukaitoge-san, and we're all looking forward to what he's going to be able to produce.
(...)
Do you feel that Nintendo has properly marketed the Wii to expand its demographic?
MF: They did a great presentation. I think they hit the nail on the head. The industry, overall, if you look at the publishers, is really starting to take a better look at the mass consumer, because that's where we're going to get our growth.
Nintendo did a really great job with their marketing campaign with the Wii, and you're seeing other people do that too. They're not avoiding the core consumer, but they're also thinking about how to get to the mass consumer in innovative ways that make sense to them, whether it's through social networking or speaking to the consumer in ways that they identify with.
Do you think that the Wii's success is sustainable?
MF: You just need to look at the sales so far. It's done extremely well, and it's a great machine. So is the 360, and so is the PS3. They all have their own positioning. It goes back to the publisher, though. It matters how we create the best games possible for those systems that fulfill the needs of our fans and consumers, but that also help promote the industry and push video game sales and hardware sales forward.Fonte: http://www.gamasutra.com/php-bin/news_index.php?story=14088
Entrevista da THQ:
You are betting big on the Wii. But historically, independent game publishers haven't done very well on Nintendo platforms. Right now we are yet to see an independent publisher game for the Wii break into the top 10 NPD game charts. Could your confidence in Nintendo be misplaced?
Farrell: THQ, as far as I can remember, has been the No. 1 third party on Nintendo. It is not uncommon for first parties like Nintendo to be very strong out of the gate. They invented the technology and can be ahead of others. But we think our demographic maps very well to theirs.
Nintendo has always been very strong with the slightly younger gamer. Our mass-market brands like WWE [WWE SmackDown vs. Raw 2008] , and kids titles like the Pixar games work very well on the Wii.
So, a year or two from now, you will have a THQ Wii game on the charts. I guarantee you WWE, which we ship in November, will be in the top ten. WWE is a game made for the Wii. Can you imagine the throwing and grappling with the Wii controller for that game? It's going to be a lot of fun.Fonte: http://www.thestreet.com/_googlen/newsanalysis/techgames/10359065_2.html
Mr Esteves 28-05-2007, 17:20 Aleluia tava a ver que nunca mais. desde que vi o wiimote a primeira coisa que me veio a cabeça era uza-lo como espada no zelda e no star wars espero que façam um jogo decente e que não estragem tudo como muitos jogos com nomes de filmes ( spidermam piratas das caraibas etc...) que apruveitam o titulo fazem um jogo mediano e vendem milhões sem se esforçarem, mas a lucasarsts n é bem assim a julgar pela qualidade do star wars battlefront 2
ele tambem podera estar a falar do lego star wars, mas espero que não
I_Eat_All 02-06-2007, 02:06 Medal of Honor Wii?
New Medal Of Honor exclusive for the Wii?
Patrick Gilmore, producer at Electronic Arts was in Paris to present Medal of Honor: Airborne on high definition consoles and PC. And according to the well trusted clubic.com site there's a new Medal of Honor exclusive in the works for Wii and it could be revealed soon. This is very good news and we hope they're not bogus.Fonte: http://www.ngcfrance.com/news.php?operande=0&idx=7805&r=1
Bio Shadow 02-06-2007, 14:24 - 4 different Scareface control settings (Casual/Normal/Advanced/Expert) with different bounding box sizes. Impressive visuals
- Manhunt 2 “impressively violent”, “ridiculous”. Rockstar wants controversy on Wii. Expecting sales to be good.
- They have RE 4 Wii, but can’t play it yet due to not having the right debugger software.
- Mario Party 8 basing
- Activision/Ubisoft promising more support for Wii
- New gameplay mechanics in new Naruto
- Don’t see a pricedrop for the Wii soon, black Wii may be on the way
- E3 will be “insane” (as far as how it will work out)
- Company trying to get a publisher for an adult Wii game that could be huge. Game will be unveiled within a couple weeks on IGN if they don’t get a publisher. Not a garage developer or Tier C dev.
- The IGN Wii Virtual Console game is on hold… they’re working more on their full game concept right now.
- Matt says Retro will do something else with Metroid in the future after Prime 3.
http://www.neogaf.com/forum/showthread.php?t=160439
I_Eat_All 02-06-2007, 14:46 http://www.neogaf.com/forum/showthread.php?t=160439Gosto de a Rockstar querer controvérsia na Wii, sempre bom :)
Activision/Ubisoft... estou para ver (mais referente à Ubisoft)
Jogo para a Wii, adulto, que se pode tornar gigante (e a ser feito por uma empresa grande mas sem editora) soa-me muito bem.
Anoni Mus 03-06-2007, 14:42 Acho que o jogo dos Piratas n esta nada de especial, aliás jogos remakes de filmes acho que o melhor que me lembro neste momento e o spider man 3
acho que o melhor que me lembro neste momento e o spider man 3
O spider man 3?
Esse jogo está uma lástima, completamente a evitar, péssimas reviews, tanto dos jogadores como dos sites.
Anoni Mus 03-06-2007, 17:58 O spider man 3?
Esse jogo está uma lástima, completamente a evitar, péssimas reviews, tanto dos jogadores como dos sites.
Mesmo assim acho que é melhor que os Piratas.
Eu n sei se compro o aranha pois n tenho o 2 e gostei muito quando joguei.
I_Eat_All 16-06-2007, 16:27 Novo Cruis'N' USA a caminho?
http://img524.imageshack.us/img524/4291/cruisinusakx2.png (http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=230120)
-> http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=230120
Pelo menos é o que o site da EBgames diz, sabe-se que a Midway está a fazer uns quantos projectos para a Wii, este pode ser um deles.
Novo Cruis'N' USA a caminho?
http://img524.imageshack.us/img524/4291/cruisinusakx2.png (http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=230120)
-> http://www.ebgames.com/product.asp?cookie%5Ftest=1&product%5Fid=230120
Pelo menos é o que o site da EBgames diz, sabe-se que a Midway está a fazer uns quantos projectos para a Wii, este pode ser um deles.
Que jogo é?
I_Eat_All 16-06-2007, 20:00 Que jogo é?Era um jogo famoso da Midway nas Arcades (de corridas), ainda deixei lá umas moedas.
Não me lembro é se era bom. :p
Era um jogo famoso da Midway nas Arcades (de corridas), ainda deixei lá umas moedas.
Não me lembro é se era bom. :p
eu lembro-me de jogar contra o meu pai. :D o jogo pelo standard de hoje não é grande coisa, mas era divertido
I_Eat_All 18-06-2007, 09:11 Strauss Zelnick, Chairman da Take-Two:
“To be perfectly frank, I don’t think it takes a rocket scientist to realize what’s going on with Wii and DS. I will tell you that very quickly we turned to both 2K and to Rockstar and said guys, we need a DS strategy and a Wii strategy and we are working on it. As we get into the next quarter and into budget season for 2008, everybody in this company is completely focused on it.
Having said that, development cycles are long. Sports aren’t as good as games develop for specific platforms but we are looking at all of them across the board for Wii and DS. I will tell you that carnival games that we’ve announced for the Wii have gotten a lot of attention in the marketplace, as well as with our first-party partners. So we are pretty excited about that.
We have some — some have been announced, some Wii titles have been announced and we are working to put more out on the Wii and DS. ”Fonte: http://seekingalpha.com/article/38017
I_Eat_All 18-07-2007, 12:54 Denis Dyack, Silicon Knights:
NWR: And, following up on the question about the Wii, since Silicon Knights is an independent developer, and you’re contracting with multiple publishers, currently Microsoft and Sega, do you think there is a point in the future where you might consider doing a project on the Wii? Or is the technology of the Wii such that you really couldn’t consider that possibility until Nintendo announces something like a Wii 2.0 that would have more advanced graphics capabilities?
Dyack: Well, to answer the first question, we’d consider working on the Wii today, we’d consider working on the Wii immediately, and is there a possibility of us working on the Wii, yeah, absolutely. I think that it depends on the type of game we’re trying to make, but I'd say the possibility is very high. I think from a perspective of "What’s going to happen?" it's the timing and the project and how we feel about what we’re working on, does it fit? If it fits, we’ll do it without question. The Wii is clearly very successful and it’s a great console and it wouldn’t make any sense for us not to consider it. We would always consider it. And, you know, time will tell in the future, if and when we have something to announce on the Nintendo, you guys will be one of the first we come to.Fonte: http://www.nintendoworldreport.com/specialArt.cfm?artid=14049
Fixe Dyack, agora cala-te e faz o jogo, de preferência chamado Eternal Darkness 2: Sanity's Redemption.
Hunter_17 18-07-2007, 13:35 Denis Dyack, Silicon Knights:
Fonte: http://www.nintendoworldreport.com/specialArt.cfm?artid=14049
Fixe Dyack, agora cala-te e faz o jogo, de preferência chamado Eternal Darkness 2: Sanity's Redemption.
:lol: Mandas calar o homem e ainda exiges que ele faça o jogo.
Mas eu tambem gostava de ver brevemente outro Eternal Darkness.
B3n3v3nt3 20-07-2007, 23:59 A SK penso que tem feito jogos de qualidade, seria muito bom se fizessem algo para a Wii.
I_Eat_All 03-08-2007, 12:00 :lol: Mandas calar o homem e ainda exiges que ele faça o jogo.
Mas eu tambem gostava de ver brevemente outro Eternal Darkness.É que de facto não simpatizo muito com ele, mas genericamente gosto dos jogos da Silicon Knights, por isso seria algo que gostava de ver e comprava... mas mais que andar com falinhas mansas se quer desenvolver para o equipamento meta mãos à obra.
Entrevista com Itagaki da Team Ninja:
Almost every developer has said they have something in the works for the Wii. Do you have something as well?
Itagaki: We're doing a lot of research, that's about all I can say right now. Although, to add on that note, my kids have been saying they want a game for the Wi |